PS4 NAT-Type = 2 But Still Having Trouble with Online Gaming
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So, as the title states, when I do the typical network test on the PS4, I get NAT-Type: 2 - which is good. However, once I load one of my COD games (Remastered MW, WW2, etc), I get a NAT-Type: Moderate and I cannot join lobbies of friends and my friends cannot join my lobby. Back in the spring, it was working; my COD games showed a NAT-Type of Open. The only changes on my end have come from updates released by pfSense.
Some notes on my config:
Version:- 2.4.4
Firewall > NAT > Outbound: Hybrid Outbound NAT rule generation
- Enabled
Firewall > NAT > Outbound > Mapping:
- Interface: WAN
- Source: 192.168.20.41/32
- Source Port: udp/*
- Destination: *
- Destination Port: udp/*
- NAT Address: WAN address
- NAT Port: *
- Static Port: Enabled
- Description: Make PS4 NAT Type-2
System > Advanced > Firewall & NAT
- NAT Reflection mode for port forwards: Pure NAT
- Enable automatic outbound NAT for Reflection: Enabled
Services > UPnP & NAT-PMP
- Enable UPnP & NAT-PMP: Enabled
- Allow UPnP Port Mapping: Enabled
- Allow NAT-PMP Port Mapping
From what I've gathered, all of the settings above are the typical fix. And, as I said before, they used to work. I think I may be missing firewall rules but I've not seen any mention of them in any of the forums I've been reading over the last couple weeks; everyone just mentions settings regarding Outgoing NAT and UPnP.
What am I missing?
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Still trying to play with this... I just found that if I disable pfBlockerNG, my NAT-Type goes to Open!
I poked at it for a while and began to mess with the list of countries being blocked via GeoIP. I never could figure out what was blocking it. Any guidance would be great.