PlayStation 4 on NAT Type 2 But limeted online
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Another way is if you have two wireless access points with the same SSID plugged into the network (this is common with macguyvering two or more wireless routers to act as "dumb" access points). If this is your intention, use the WAN port on those routers, and I can help you with the routing challenges inherent with that setup.
What?? This makes no sense at all.. Sorry but you could have 10 or 100 AP all with the same SSID connected - this does not cause any problems..
As to the OP problem "If I connect directly to my gateway router" Sounds like he has a double nat to me - even if he setup UPnP on pfsense or manual forward - he has the other nat in front of it.. So this is going to cause issues.. While its great that UPnP can open the ports required by the game on pfsense - what is going to open them on the "gateway router" ??
You should put your other router into bridge mode, or just get a true modem and not a router. So pfsense gets a public IP on its wan, then simple enough to enable UPnP for his ps4 and should not have any problems.
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Another way is if you have two wireless access points with the same SSID plugged into the network (this is common with macguyvering two or more wireless routers to act as "dumb" access points). If this is your intention, use the WAN port on those routers, and I can help you with the routing challenges inherent with that setup.
What?? This makes no sense at all.. Sorry but you could have 10 or 100 AP all with the same SSID connected - this does not cause any problems..
As to the OP problem "If I connect directly to my gateway router" Sounds like he has a double nat to me - even if he setup UPnP on pfsense or manual forward - he has the other nat in front of it.. So this is going to cause issues.. While its great that UPnP can open the ports required by the game on pfsense - what is going to open them on the "gateway router" ??
You should put your other router into bridge mode, or just get a true modem and not a router. So pfsense gets a public IP on its wan, then simple enough to enable UPnP for his ps4 and should not have any problems.
I once saw a customer set up two DIR-601s and plugged both into the same switch, using the LAN side of the routers to connect to the switch. Same SSID, same passkey. This brought his network down to its knees. Solution was to plug both devices in using their WAN ports. This did happen, and did cause problems. A fluke, maybe, but nonetheless, I'm giving advice based on experience.
As for this gentleman, a double NAT did cross my mind, but I figured the fact he was using pfSense lends credibility to the idea it could be something a little more complex than the networking equivalent of "Is it plugged in?" Still possible, however.
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"Solution was to plug both devices in using their WAN ports."
So now you have 2 devices Natting their wifi networks from the network they are connected too - not AP now are they.. That would not be a solution.. What would of been the solution is understanding what was going on.. What brought the network to its knees.. Did you have a sniff showing what was going on - did the AP have the same IP address on their lan and that why wifi didn't work - that was brought to their knees the wifi didn't work?.
Sorry but pretty much every single work place has more than 1 AP connected to the same network - all using the same SSID.. While you might have some odd ball experience, seems to me you don't know what the problem was. And thinking that you can not have more than 1 AP on network is just nonsense..
" it could be something a little more complex"
It rarely is the complex thing that is the problem - it is almost always the something stupid problem.. That is from 30 years experience in the field..
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Hello, I don't have double NAT! When I said that with my gateway I was able to to connect with no problem, I was saying that I plugged my ISP default router in place of my PfSense, and all worked ok. Sorry my English.
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Please check https://forum.pfsense.org/index.php?topic=83332.0 (reply #10 and #29 mainly) and my posts about setting it up there.
I recently switched from the PS4 in it's own subnet to the PS4 in the LAN subnet.I believe all NAT Port Forwards are still the same, but I would have to check that.
For me, I can play Destiny and use the PS4 chat party without any problems, and have a NAT Type 2 configuration.And if you don't like Static Port for the IP address of the PS4, just setup every single port again for that IP address.
I don't see the point though, as the PS4 already only uses specific ports to go outside. -
Hello all, I was able to make everything working. I had to make a system restore, something was wrong and I wasn't able to find out what.
Now the only thing that is not working is the playstation app for remote connect to my ps4 by my android. Since I have in separated networks, it does not work. Any one using ps4 on a separated network that is able to use the playstation app?
Probably is better to open a new topic with this question to draw more attention to the specific case)
Thank you all
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I tried looking up what ports are used for the app, but couldn't find any.
I think it uses port 80 or perhaps 443, but I haven't tested it.And since the app does some kind of broadcast to find the PS4, I doubt it will reach the PS4 in the separate subnet anyway.
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Yes I can confirm that the app is doing a broadcast, I see the package being send to the broadcast IP. Is it possible to forward it to other interfaces?
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I have no idea. I would need to search for an answer as much as you could do ;-)
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I did :) and according to several posts on the forum, it's no possible without bridging the interfaces, that is something that I don't what to do.
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Alright, routing broadcast traffic is icky I believe :-)
But why would you still want the console in a separate subnet?
Why not do it the way I did now? I can connect the app and youtube easily now. -
My only concern is the number of ports opened, the UPNP, and the staic ports on outbound nat.
Another reason is the guests, I wave separated networks for guests, and I don't want to give them the wireless password for the main network because they need to connect their mobile to the wireless to use in some games.
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If the ports to open is a concern, throw out the console?
This is a home LAN we're talking about, right?