<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[GTA 5 fails to connect to servers]]></title><description><![CDATA[<p dir="auto">Been beating my head on this one. Cannot connect to online games says services are unavailable. Forwarded all ports and outbound NAT. Still no go. I did a fresh install with no packages and it worked. Tried eliminating packages one at a time and nothing conclusive. Nmap says all 1000 ports on PS3 are closed? I'm at a loss. If I hook the PS3 directly to the modem I can play online fine. Through PFsense is a pipedream at this point.</p>
<p dir="auto">Help before I destroy my box. RRRRRRR!</p>
<p dir="auto">Thanks.</p>
]]></description><link>https://forum.netgate.com/topic/92227/gta-5-fails-to-connect-to-servers</link><generator>RSS for Node</generator><lastBuildDate>Mon, 16 Mar 2026 18:33:13 GMT</lastBuildDate><atom:link href="https://forum.netgate.com/topic/92227.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 26 Nov 2015 02:57:43 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to GTA 5 fails to connect to servers on Sat, 25 Mar 2017 11:26:55 GMT]]></title><description><![CDATA[<p dir="auto">I'm also getting the same problem did anyone give any suggestion how solve this problem?</p>
]]></description><link>https://forum.netgate.com/post/689066</link><guid isPermaLink="true">https://forum.netgate.com/post/689066</guid><dc:creator><![CDATA[Ryan Stevens]]></dc:creator><pubDate>Sat, 25 Mar 2017 11:26:55 GMT</pubDate></item><item><title><![CDATA[Reply to GTA 5 fails to connect to servers on Mon, 30 Nov 2015 00:38:58 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/alear">@<bdi>alear</bdi></a>:</p>
<blockquote>
<p dir="auto">Did not resolve issue. I have narrowed it down. It's in the proxy and content filter. I believe what I'm going to have to do is buy another NIC and create a new network for the PS3 at this point. I shutdown proxy and filter I can connect. I can run the proxy and it will stay connected and I can leave and come back. But if I re-enable my transparent redirect to the filter then it will block me. I have add all exceptions I can think of but no luck.</p>
</blockquote>
<p dir="auto">That actually makes sense because GTA uses HTTP/HTTPS to connect to an API for certain things.  If you packet capture a GTA session you'll see just how terrible the multiplayer communication side of the game is.</p>
]]></description><link>https://forum.netgate.com/post/587493</link><guid isPermaLink="true">https://forum.netgate.com/post/587493</guid><dc:creator><![CDATA[jamesonp]]></dc:creator><pubDate>Mon, 30 Nov 2015 00:38:58 GMT</pubDate></item><item><title><![CDATA[Reply to GTA 5 fails to connect to servers on Sun, 29 Nov 2015 18:25:40 GMT]]></title><description><![CDATA[<p dir="auto">Actually it was my transparent redirect rule causing the issue. It was a blanket redirect so I created a custom alias to exclude the PS3 IP. Be sure to have a static DHCP assignment for PS3. Issue resovled.</p>
]]></description><link>https://forum.netgate.com/post/587455</link><guid isPermaLink="true">https://forum.netgate.com/post/587455</guid><dc:creator><![CDATA[alear]]></dc:creator><pubDate>Sun, 29 Nov 2015 18:25:40 GMT</pubDate></item><item><title><![CDATA[Reply to GTA 5 fails to connect to servers on Sun, 29 Nov 2015 17:41:30 GMT]]></title><description><![CDATA[<p dir="auto">Did not resolve issue. I have narrowed it down. It's in the proxy and content filter. I believe what I'm going to have to do is buy another NIC and create a new network for the PS3 at this point. I shutdown proxy and filter I can connect. I can run the proxy and it will stay connected and I can leave and come back. But if I re-enable my transparent redirect to the filter then it will block me. I have add all exceptions I can think of but no luck.</p>
]]></description><link>https://forum.netgate.com/post/587451</link><guid isPermaLink="true">https://forum.netgate.com/post/587451</guid><dc:creator><![CDATA[alear]]></dc:creator><pubDate>Sun, 29 Nov 2015 17:41:30 GMT</pubDate></item><item><title><![CDATA[Reply to GTA 5 fails to connect to servers on Sun, 29 Nov 2015 06:42:36 GMT]]></title><description><![CDATA[<p dir="auto">https://forum.pfsense.org/index.php?topic=93091.msg516433</p>
<p dir="auto">Same concept for xbox/ps4, make sure you read the 3rd post too</p>
]]></description><link>https://forum.netgate.com/post/587384</link><guid isPermaLink="true">https://forum.netgate.com/post/587384</guid><dc:creator><![CDATA[jamesonp]]></dc:creator><pubDate>Sun, 29 Nov 2015 06:42:36 GMT</pubDate></item><item><title><![CDATA[Reply to GTA 5 fails to connect to servers on Thu, 26 Nov 2015 08:36:55 GMT]]></title><description><![CDATA[<p dir="auto">Wow really? I can connect via NAT 3 (Sony term) no problem without any config.</p>
<p dir="auto">However on the PS4 it did take a direct connection to the PFSense Box and UPnP enabled (both checkboxes as i didnt know if it would be the Microsoft or Apple type) and with an extranal IP address on the WAN (thanks to the draytek vigo 130 for an ADSL PPPoA/PPPoE passthrough) ive now got a steady NAT 2 connection in the network connection details.</p>
<p dir="auto">I have no other setting for the PS4 other than the above.</p>
<p dir="auto">Rob</p>
]]></description><link>https://forum.netgate.com/post/586745</link><guid isPermaLink="true">https://forum.netgate.com/post/586745</guid><dc:creator><![CDATA[hulleyrob]]></dc:creator><pubDate>Thu, 26 Nov 2015 08:36:55 GMT</pubDate></item></channel></rss>