Can't get Bedrock Minecraft server to work
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I have a PFSense box with 3 NICs in it, WAN (to the modem), LAN1 to a L2 switch (hub) that connects three other desktops (192.168.50.5 .6 and .7) LAN2 runs out to a router in AP mode (pretty much just a dumb switch). Two computers are then connected to this AP/Switch (192.168.2.5, and 192.168.2.11). The server is running on 192.168.2.11. I cannot connect to the server from my desktop (192.168.50.5). I have not tried other devices within my home network. I can confirm that I can connect to the server from my laptop at work.
All of these devices have been assigned their IP addresses from outside of the DHCP pool. I have forwarded port 25565 (the port I have the server using) to 192.168.2.11 (the computer running the server) as seen in the screenshots I posted before. I can send screenshots of other settings on your request.
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@T3Trinity said in Can't get Bedrock Minecraft server to work:
LAN1 to a L2 switch (hub) that connects three other desktops (192.168.50.5 .6 and .7)
What is are the firewall rules on LAN1 ?
The default rule on "LAN" (your LAN1 ?), when you installed pfSense, permit you to connect any network on he planet, your other local networks, like LAN2, included.@T3Trinity said in Can't get Bedrock Minecraft server to work:
All of these devices have been assigned their IP addresses from outside of the DHCP pool. I have forwarded port 25565 (the port I have the server using) to 192.168.2.11 (the computer running the server) as seen in the screenshots I posted before. I can send screenshots of other settings on your request.
Not needed, as you have set up correctly a NAT rule from WAN to LAN2, IP 192.168.2.11 - port 25565.
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That's my LAN1 under Firewall. Other than that, I am not sure what to do.
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Your LAN firewall rules are fine actually.
The last rule even informs that you have IPv6 traffic, coming from LAN_net going to "everywhere".
The before last rule : same thing, for IPv4.The second rule is identical to nest (test - second) rule here :
Instead of writing 192.168.50.0/24 you could use the build in alias "LAN_net"
My PORTAL_net is 192.168.2.0/24When I activated this rule, and visited an AP who lives in my Wifi portal network, using 192.168.2.2, and TCP only traffic, you can see the counters start to increment. Im' visiting this AP from 192.168.1.6, a PC on my LAN network.
I understand, your second and third rule are just test rules.
The second rules shows cleanly that 187 KBytes of traffic passes from LAN network to the LAN2 network.When you ping your server, these two will not get used, but rule number 4 and 5 will, so you should be able to ping your server from LAN.
Looks to me that your game server refuses connections coming from your "192.168.50.0/24" == LAN network
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Not exactly sure how to go bout further troubleshooting this either. I am not sure if this pertains to the problem, but I am not connecting to the server vis 192.168.2.11:25565, but by my DDNS domain which resolves to my public IP address. So I am connecting from my private network, to my server through the internet? Kinda weird and I'm not even sure if I am allowed to do that now that I think about it lol
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That was it
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25565 is Minecraft Java ports. Bedrock is 19132 and 19133