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    NAT Traversal and XBONE Strict NAT

    Scheduled Pinned Locked Moved Gaming
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    • Y
      Yockanookany
      last edited by

      Hey folks,

      Was trying to do the splatoon trial today and kept getting hit with the error "Nat traversal process has failed." I'm not exactly familiar with nat traversal, but what I went ahead and did was create nat rules and also enabled NAT-PMP:

      https://imgur.com/a/AV7qZ

      XBONE shows strict nat with these rules as well so I reckon I'm overlooking some setup here.

      Completed tasks:

      https://forum.pfsense.org/index.php?topic=73012.0

      XBONE and Switch both have static DHCP addresses and are on the primary subnet. I'm considering DMZing them off though but that's a bit harder with the switch since it's wireless.

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      • jimpJ
        jimp Rebel Alliance Developer Netgate
        last edited by

        172.168?

        Perhaps that's a typo in the source addresses?

        And that first outbound NAT rule for a destination of the switch will never be hit. It isn't necessary, remove it.

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        • Y
          Yockanookany
          last edited by

          @jimp:

          172.168?

          Perhaps that's a typo in the source addresses?

          And that first outbound NAT rule for a destination of the switch will never be hit. It isn't necessary, remove it.

          …we use 172 first octet at work...derp. I crossed the wires. I'll change that.

          Edit: Xboxs' NAT is now open so I'd imagine the switch is resolved as well. Thanks for your assistance.

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