Do UPnP rules not expire?
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I just enabled UPnP on my pfSense and fired up the PS5. PS5 reported NAT2 rather than NAT3 like it used to. Everything seemed to work fine with NAT3, but thought I may see some improvement, but I digress.
Checked the UPnP status and see two rules for the PS5. I was under the impression these expired which is what makes them more secure than just making port forwarding rules. I haven't had my PS5 on since yesterday and the rules are still there. I couldn't find anything in the documentation on if there was a setting to change the time or what the default time may be.
"Manual port forwards to accommodate these scenarios tend to be overly permissive, potentially exposing services that should not be open from the Internet. The port forwards are also always on, where UPnP may be temporary."
https://docs.netgate.com/pfsense/en/latest/services/upnp.html
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This post is deleted! -
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@stephenw10 Thank you. So looks like it will be resolved in 2.8.0. I appreciate it.
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When we use the Xbox they disappear after it’s done with the games. The states don’t close?
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@stephenw10
Hi, I am still having this issue on pfSense Plus 24.11, see my old post:
https://forum.netgate.com/topic/181043/status-upnp-nat-pmp-persistent-rules -
Testing....
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@stephenw10 Here it does work fine, no PS5 though.
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Yup working OK here too. Sessions are removed when they expire. Tested using 1hr.
Dec 18 12:14:27 miniupnpd 86687 remove port mapping 5554 TCP because it has expired Dec 18 12:14:37 miniupnpd 86687 remove port mapping 5553 TCP because it has expired Dec 18 12:15:24 miniupnpd 86687 remove port mapping 5552 TCP because it has expired
Perhaps it's adding very long sessions?
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@stephenw10
Yes, normally very long sessions, it is a PS5.
I need to test some additional things. I think the problem could be because it is put in rest mode and not completly off when I finished the play sessions.
I will report back this weekend, I will shut down the PS5 and see if the state remains on or not. -
@stephenw10
Just asked my daughter yesterday to shut down the PS5 completely, states remains up, this is today:
Here the log:
Seems it failed to remove the state.
I will try with other console we have at home, PS4 and Nintendos to see more.
Where can I set the port expiration value? -
The session time is set by the host requesting it be opened.
You can query the state of existing redirections using a upnp client like:
steve@steve-NUC9i9QNX:~$ upnpc -l upnpc : miniupnpc library test client, version 2.2.3. (c) 2005-2021 Thomas Bernard. Go to http://miniupnp.free.fr/ or https://miniupnp.tuxfamily.org/ for more information. List of UPNP devices found on the network : desc: http://172.21.16.1:2189/rootDesc.xml st: urn:schemas-upnp-org:device:InternetGatewayDevice:1 Found valid IGD : http://172.21.16.1:2189/ctl/IPConn Local LAN ip address : 172.21.16.8 Connection Type : IP_Routed Status : Connected, uptime=1115353s, LastConnectionError : ERROR_NONE Time started : Mon Dec 9 00:31:38 2024 MaxBitRateDown : 1000000000 bps (1000.0 Mbps) MaxBitRateUp 1000000000 bps (1000.0 Mbps) ExternalIPAddress = 45.89.45.8 i protocol exPort->inAddr:inPort description remoteHost leaseTime 0 TCP 8889->172.21.16.8:8889 'Test1' '' 3478 GetGenericPortMappingEntry() returned 713 (SpecifiedArrayIndexInvalid)
Where the one test forward I set has 3478s left before it expires.
Do you actually see the upnp anchors still present of have they in fact already been removed by something else which is why it shows the error?
[24.11-RELEASE][admin@fw1.stevew.lan]/root: pfctl -aminiupnpd -sn rdr pass quick on mvneta2 inet proto tcp from any to any port = 8889 keep state label "Test1" rtable 0 -> 172.21.16.8 port 8889
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@stephenw10 said in Do UPnP rules not expire?:
Tried from my Windows PC, started PS5 and then put in OFF:PS C:\upnpc> .\upnpc-static -l upnpc : miniupnpc library test client, version 2.2.3. (c) 2005-2022 Thomas Bernard. Go to http://miniupnp.free.fr/ or https://miniupnp.tuxfamily.org/ for more information. List of UPNP devices found on the network : desc: http://192.168.1.10:2189/rootDesc.xml st: urn:schemas-upnp-org:device:InternetGatewayDevice:1 Found valid IGD : http://192.168.1.10:2189/ctl/IPConn Local LAN ip address : 192.168.1.81 Connection Type : IP_Routed Status : Connected, uptime=1815291s, LastConnectionError : ERROR_NONE Time started : Sun Dec 1 10:25:43 2024 MaxBitRateDown : 64000 bps (64 Kbps) MaxBitRateUp 64000 bps (64 Kbps) ExternalIPAddress = 82.84.92.142 i protocol exPort->inAddr:inPort description remoteHost leaseTime 0 UDP 9308->192.168.1.50:9308 '192.168.1.50:9308 to 9308 (UDP)' '' 0 GetGenericPortMappingEntry() returned 713 (SpecifiedArrayIndexInvalid) PS C:\upnpc>
On pfSense Status/UPnP IGD & PCP I see the states on.
[24.11-RELEASE][admin@pfSense.home.arpa]/root: pfctl -aminiupnpd -sn nat log quick on pppoe0 inet proto udp from 192.168.1.50 port = 9308 to any keep state label "192.168.1.50:9308 to 9308 (UDP)" rtable 0 -> 82.84.92.142 port 9308 rdr pass log quick on pppoe0 inet proto udp from any to any port = 9308 keep state label "192.168.1.50:9308 to 9308 (UDP)" rtable 0 -> 192.168.1.50 port 9308 [24.11-RELEASE][admin@pfSense.home.arpa]/root:
Please note that Game Consoles have static port ON in the outbound rules.
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@stephenw10
Tested after I removed manually the states:PS C:\upnpc> .\upnpc-static -l upnpc : miniupnpc library test client, version 2.2.3. (c) 2005-2022 Thomas Bernard. Go to http://miniupnp.free.fr/ or https://miniupnp.tuxfamily.org/ for more information. List of UPNP devices found on the network : desc: http://192.168.1.10:2189/rootDesc.xml st: urn:schemas-upnp-org:device:InternetGatewayDevice:1 Found valid IGD : http://192.168.1.10:2189/ctl/IPConn Local LAN ip address : 192.168.1.81 Connection Type : IP_Routed Status : Connected, uptime=1815912s, LastConnectionError : ERROR_NONE Time started : Sun Dec 1 10:25:44 2024 MaxBitRateDown : 64000 bps (64 Kbps) MaxBitRateUp 64000 bps (64 Kbps) ExternalIPAddress = 82.84.92.142 i protocol exPort->inAddr:inPort description remoteHost leaseTime GetGenericPortMappingEntry() returned 713 (SpecifiedArrayIndexInvalid) PS C:\upnpc>
NO states shown in pfSense status
[24.11-RELEASE][admin@pfSense.home.arpa]/root: pfctl -aminiupnpd -sn [24.11-RELEASE][admin@pfSense.home.arpa]/root:
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@Wolf666 said in Do UPnP rules not expire?:
Tested after I removed manually the states:
Like you just deleted the firewall states in Diag > States?
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@stephenw10
No, I just manually cleared the mapped ports from UPnP status page. I used wrong wording. -
Hmm, it's odd that it doesn't show a session time for the port forward. Does it ever show a time? If you check just after it's been opened?
Does the error in the log appear after, say, 1 hr?
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@stephenw10
Just clear all mapped ports while PS% was on, started to play Destiny:PS C:\upnpc> ./upnpc-static -l upnpc : miniupnpc library test client, version 2.2.3. (c) 2005-2022 Thomas Bernard. Go to http://miniupnp.free.fr/ or https://miniupnp.tuxfamily.org/ for more information. List of UPNP devices found on the network : desc: http://192.168.1.10:2189/rootDesc.xml st: urn:schemas-upnp-org:device:InternetGatewayDevice:1 Found valid IGD : http://192.168.1.10:2189/ctl/IPConn Local LAN ip address : 192.168.1.81 Connection Type : IP_Routed Status : Connected, uptime=76s, LastConnectionError : ERROR_NONE Time started : Mon Dec 23 18:09:32 2024 MaxBitRateDown : 1000000000 bps (1000.0 Mbps) MaxBitRateUp 300000000 bps (300.0 Mbps) ExternalIPAddress = 82.84.92.142 i protocol exPort->inAddr:inPort description remoteHost leaseTime 0 UDP 3074->192.168.1.50:3074 'DemonwarePortMapping' '' 0 GetGenericPortMappingEntry() returned 713 (SpecifiedArrayIndexInvalid) PS C:\upnpc>
Now I will close the game, switch off the PS5 and see what's going to happen in 1 hour.
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Still shows 0 leasetime though. I'm not sure how it determines when to 'expire' it.
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@stephenw10
In fact the mapped port 3074 is still there.
There is only 1 state active not related to upnp:WAN tcp 82.84.92.142:65206 (192.168.1.50:65206) -> 34.214.130.96:443 ESTABLISHED:ESTABLISHED 714 / 364 50 KiB / 32 KiB
I am not an IT expert and I really don’t have any further idea on this.