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HOWTO: Xbox 360 Live connection with pfSense (Port Forward & UPnP)

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  • B Offline
    BerSerK
    last edited by Jan 30, 2009, 10:27 AM Jan 28, 2009, 1:47 PM

    Hi,

    I've read a lot of threads about the xbox reporting a strict NAT and problems connecting to games on XBL but I didn't see any thread with all the info so here's what I did.

    Port Forward Method

    I have a basic pfSense router with 3 interfaces, LAN/WAN/DMZ, I have 1 Xbox 360 on my LAN.

    1. I create a "XBOX360" aliases for the IP 192.168.1.90 that I configured on my Xbox 360.

    2. We need the port forward port 88 UDP and port 3074 TCP/UDP from the WAN to the XBOX360.

    3. My UPnP is OFF.

    4. In NAT: Port Forward, add 2 rules (see nat_port_forward.png) ;
    "WAN UDP 88 XBOX360 88"
    "WAN TCP/UDP 3074 XBOX360 3074"

    5. Verify that the rules have been auto added in Firewall: Rules. (see rules.png)

    6. In Firewall: NAT: Outbound, select the "Manual Outbound NAT rule generation" and add 2 mappings like this (see firewall_nat_outbound.png) ;
    "WAN 192.168.1.0/24 * * 88 * * YES"
    "WAN 192.168.1.0/24 * * 3074 * * YES"

    can anyone add to this or correct if I made mistakes…or I should use UPnP ?

    From my understanding UPnP would be useful if one doesn't not want to configure the port forwarding or when you have multiple Xbox 360 on your LAN.

    Thanks a lot.

    This thread could become a sticky if the mods consider it complete.

    nat_port_forward.png
    nat_port_forward.png_thumb
    rules.png
    rules.png_thumb
    nat_AON.png
    nat_AON.png_thumb

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    • B Offline
      BerSerK
      last edited by Jan 29, 2009, 1:25 PM Jan 28, 2009, 5:58 PM

      UPnP Method

      1.  Create a DHCP reservation for your Xbox MAC adress, I used 192.168.1.90 for mine. (see dhcp_reserv.png)

      2.  Enable UPnP service for the interface where your Xbox is connected. (see services_upnp.png)

      3.  OPTIONAL, enable the "By default deny access to UPnP?" checkbox and add the following user specified permission "allow 88-65535 192.168.1.90/32 88-65535".  That will disable UPnP except for your Xbox. (see services_upnp.png)

      4.  In Firewall: NAT: Outbound, select the "Manual Outbound NAT rule generation" and add a mapping like this "WAN 192.168.1.90/32 * * * * * YES" (see firewall_nat_outbound.png)

      I have no additional port forwarding in my NAT rules.

      I hope I make myself clear!

      dhcp_reserv.png
      dhcp_reserv.png_thumb
      services_upnp.png
      services_upnp.png_thumb
      firewall_nat_outbound.png
      firewall_nat_outbound.png_thumb

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      • D Offline
        databeestje
        last edited by Aug 13, 2009, 7:27 PM

        What worked for me was adding a rule for multicast traffic, after adding that the xbox will automatically add a port forward through upnp wherever it lives. That worked for me atleast.

        The default LAN subnet will not match the multicast traffic and thus block it.

        Add these 2 allow rules on the LAN interface.

        • LAN net * 224.0.0.0/8 * * none   Allow Multicast
        • LAN net * 239.0.0.0/30 * * none   Allow Multicast

        This will make uPNP with a lot of devices work a lot better. I'll talk to the other devs if we should add this rule in the background when enabling uPNP

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        • J Offline
          jimp Rebel Alliance Developer Netgate
          last edited by Aug 18, 2009, 2:04 PM

          @databeestje:

          This will make uPNP with a lot of devices work a lot better. I'll talk to the other devs if we should add this rule in the background when enabling uPNP

          That sounds like a good idea, though it might be best if there were a checkbox option on Advanced Options to automatically add multicast rules when multicast-dependent services are enabled, then UPnP, Avahi, etc could set an internal flag somehow to trigger these rules.

          Remember: Upvote with the 👍 button for any user/post you find to be helpful, informative, or deserving of recognition!

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          • S Offline
            SilentGreen
            last edited by Dec 17, 2009, 5:11 PM

            That sounds very good too me, because i have a similar issue with the Messenger (Windows and some Macs) on a hotel network, serving at least 60 rooms. Just enabling UPnP didn't solve the issue alone, so i will add the provided information manually in my NAT to see if it's running.

            Thank you so far…

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            • L Offline
              lotacus
              last edited by Jan 31, 2010, 3:29 PM

              I guess "enable multicast" is enabled in the background now? I got upnp to work once and only once. Now its fubar and nothing has changed on the firewall or network.

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              • H Offline
                hack2003
                last edited by Jul 2, 2010, 6:27 AM

                i tried to use the same method with utorrent but without the manual NAT rules.
                and it works fine.

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                • Z Offline
                  ZPrime
                  last edited by Jul 29, 2010, 12:31 AM

                  Your static NAT outbound mappings don't look right.

                  Ideally, rather than having a source of 192.168.1.0/24, use 192.168.1.55/32 (where .55 is the static IP of your Xbox).

                  Otherwise, ANYTHING that has a destination port of 88 or 3074 will always be static NAT'ed, which you might not want if you have a non-Xbox client using those ports.

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                  • J Offline
                    josephnexus
                    last edited by Sep 29, 2010, 5:49 AM

                    @lotacus:

                    I guess "enable multicast" is enabled in the background now? I got upnp to work once and only once. Now its fubar and nothing has changed on the firewall or network.

                    Is this the case?  I've been having trouble getting a bunch of Xboxes on my network all connecting at the same time.  I'm wondering if this could be the issue.  I'm running the latest stable version of PfSense.  I've enabled upnp (and logging for it) and see the Xboxes getting the ports via upnp.  I went to Firewall -> Nat and made outbound Nat use a static port, but people are still having issues.  Am I missing something?

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                    • S Offline
                      storkus
                      last edited by Dec 7, 2010, 4:45 AM

                      This is all well and good for one gaming machine or computer, but I'm using pfSense on a motel network where multiple machines and ports are used and we can't be adding exceptions all the time–especially since I'm the only computer literate person here!

                      After upgrading from 1.2.3 to 2.0beta4, a guests Xbox360 stopped working.  uPnP did nothing.  Someone elsewhere mentioned that pfSense does port randomization by default and that it can break stuff.  After seeing the official docs on the subject, I simply turned it off for the whole network:

                      Go to Firewall>NAT>Outbound and select manual (AON)
                      Then click on the default WAN rule, scroll down, and select "Static port", then save

                      Everything will now work by magic, though obviously you lose that bit of security; then again, though, this IS a public network, so...

                      Mike

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                      • V Offline
                        vronp
                        last edited by Dec 24, 2010, 3:36 AM

                        Neither method works here on 1.2.3

                        It's pretty funny that one can find posts that describe 10 different ways "that work".

                        I wish one of them worked for me.

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                        • L Offline
                          lint
                          last edited by Jan 2, 2011, 4:24 AM Jan 2, 2011, 2:20 AM

                          @vronp:

                          Neither method works here on 1.2.3

                          It's pretty funny that one can find posts that describe 10 different ways "that work".

                          You should try to change the outbound NAT settings instead of using UPnP.

                          In the pfSense interface, go to Firewall - NAT - Outbound.  Change Automatic to Manual.  Then, create or modify the default mapping so that static port is checked.

                          It should look like:

                          WAN 192.168.100.0/24 * * * * * YES

                          Once saved, you should be able to connect to Xbox Live with a moderate NAT type instead of strict.  This is typical of connections with a firewall.

                          Further, you can port forward UDP 88 and TCP/UDP 3074 to your Xbox if you wish to have more accessibility.

                          (Confirmed with pfSense 1.2.3 running nanobsd on an Alix 2c board)

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                          • L Offline
                            lint
                            last edited by Jan 23, 2011, 4:11 AM Jan 23, 2011, 3:22 AM

                            I tested UPnP since some people are having trouble.  I got it working just fine, and now have an open NAT connection to Xbox Live.

                            I pretty much did the same thing that BerSerK posted above, but limited the outbound ports for UPnP to the Xbox Live ports.

                            Step 1
                            Set Xbox to static IP (or assign a static through DHCP).

                            Step 2
                            Services -> UPnP
                            Checked to enable UPnP
                            Set to LAN Int
                            Checked to enable "By default deny access to UPnP"
                            Set following permissions:
                            allow 88 x.x.x.x 88
                            allow 3074 x.x.x.x 3074
                            (x.x.x.x is static IP of Xbox)

                            Step 3
                            Firewall -> NAT -> Outbound
                            Change from Automatic to Manual, then press save.
                            A rule will be automatically created.  Edit it and check "static port," then save and apply.

                            Step 4
                            Test Xbox live and confirm UPnP is working by checking the following:
                            Status -> UPnP

                            Note: If you have an Open NAT type, but cannot locate lobbies, the problem is most likely that you did not complete step 3.  Go back and try again.

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                            • S Offline
                              Sikh
                              last edited by Jan 25, 2011, 4:43 AM

                              Works for only 1 xbox, not multiple.

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                              • D Offline
                                databeestje
                                last edited by Mar 9, 2011, 1:14 PM

                                I have just committed a fix that automatically creates multicast filter rules on 2.0 so that the 360 can communicate with the miniupnpd deamon.

                                This thread is full of #fail with conflicting or downright wrong advice. I'm amazed in a sort of way.

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                                • B Offline
                                  brianm
                                  last edited by Mar 11, 2011, 3:25 PM

                                  Hi everyone,

                                  I tell you even trying all the recommendations indicate, and yet I still have the problem, the Xbox tells me I have a strict NAT.
                                  I updated my version of pfSense from 1.2.3 to 2.0 on 11 March.
                                  Now I work in Multiplayer games without problems, but the message still appears. Someone comes up with some other option?

                                  Greetings and thank you very much.

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                                  • B Offline
                                    BerSerK
                                    last edited by Mar 13, 2011, 12:05 AM

                                    @databeestje:

                                    This thread is full of #fail with conflicting or downright wrong advice. I'm amazed in a sort of way.

                                    If this howto is outdated or wrong please tell us how to correct it or simply remove the sticky or delete the thread.

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                                    • X Offline
                                      xtropx
                                      last edited by Mar 17, 2011, 7:45 PM Mar 17, 2011, 7:43 PM

                                      Yes please. Grace us humble pfsense newbies with the knowledge on how to correctly set this up!

                                      This worked for me in UPnP:

                                      allow 88 x.x.x.x 88
                                      allow 3074 x.x.x.x 3074
                                      (x.x.x.x is static IP of Xbox)

                                      With no manual outbound rule generation.

                                      …but I should not have to use UPnP.  ::)
                                      Now I have everything set up to NAT ports 80, 88, 53, & 3074; firewall rules; static ports through manual outbound, and XBOX NAT type is still "moderate."

                                      Edit: I will gladly provide any details about my configuration in order to assist in finding a proper method to configure this.

                                      Regards,

                                      xtropx

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                                      • D Offline
                                        databeestje
                                        last edited by Mar 25, 2011, 8:12 PM

                                        with upnp enabled the xbox will request a port forward and succeed. It works fine for my xbox 360 at home. I don't get NAT type strict.

                                        The missing multicast traffic rule prevented the xbox 360 from succeeding to add a port forward mapping.

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                                        • S Offline
                                          Sikh
                                          last edited by Apr 11, 2011, 3:44 AM

                                          @databeestje:

                                          with upnp enabled the xbox will request a port forward and succeed. It works fine for my xbox 360 at home. I don't get NAT type strict.

                                          The missing multicast traffic rule prevented the xbox 360 from succeeding to add a port forward mapping.

                                          Thank YOU VERY MUCH. Ive been trying to figure what was the issue.

                                          Any idea when it will go into  effect? I just got a second xbox that will be permanent on my network and its not working. One will fail the other one will Open.

                                          Both of them use to be Open / Moderate. But now its Open / Incorrect MTU.

                                          Both are port forward to 80/88/3074/53.

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