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    Rules + Schedules Ineffective?

    Scheduled Pinned Locked Moved Firewalling
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    • N
      NotAnAlias
      last edited by

      Schedules do work properly with no hassle on 2.2 release.
      Thanks pfsense devs  :D

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      • D
        dunc
        last edited by

        They still don't work quite right for me in 2.2-RELEASE. I set up a schedule for 5pm to 10pm, then created two rules: one passes TCP packets, the other passes UDP packets. Outside the scheduled time the rules don't exist and the default block rule drops packets. When 10pm rolled around, the TCP rule took effect, the TCP states were reset, and further TCP connections were blocked. But the UDP states continued operating and the game the rule was intended to disable continued running.

        I ran pfctl -s rules from the console and the pass rules for both TCP and UDP are gone, so it's apparently just that the existing UDP states were not reset when the schedule expired.

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        • O
          OzRattler
          last edited by

          Updating that I have today moved across to 2.2 and just fixing other minor issues - such as the Console won't display options etc.

          I will be watching how the Schedules go especially since I toughened them up via CRON and flushing ALL states after the start time of any set schedule.

          Finger's are crossed!!!!

          Oz


          …insanity is so confusing...

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          • J
            jdusablon
            last edited by

            I'm on 2.2.6 and behavior persists with certain state types. I understand the logic behind the handling of states, but the schedule should work.

            Have a son who has learned to use betternet vpn, which keeps a state open, unfortunately. In turn, this allows him full internet access after he's supposed to have it.

            EDIT:
            The bug supposed to address this (will find number and add to this post) seems not to have addressed the issue at all.

            In System - advanced - misc: (which BTW is a stupid place to bury this option) the option "schedule states" shows an unchecked checkbox by default.  According to the explanation:

            "By default, when a schedule expires, connections permitted by that schedule are killed. This option overrides that behavior by not clearing states for existing connections"

            The default behaviour of schedules should be as explained, but active states remain persistent after schedule block occurs.

            Is this a reopen bug issue? I don't think the bug should be closed.

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            • J
              Joelcento
              last edited by

              pfsense - 2.2.6

              I've removed the default allow rule and setup allow rules permitting access.

              Works great for all but UDP.

              There appears to be no solution so I'm now going to play with placing the default allow back in and utilising the traffic shaper to kill data flow between certain times.
              I have my Fingers crossed.

              If there's a thread that I've missed with a solution (apart from the cron job) please let me know!

              Thank you!

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              • T
                thecableguy
                last edited by

                Has this been fixed or has someone found a reliable work-around?

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                • G
                  gbreadman
                  last edited by

                  I'm on 2.2.6 and still experiencing this issue.. : https://forum.pfsense.org/index.php?topic=108943.0
                  Waiting for a solution..

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                  • T
                    thecableguy
                    last edited by

                    Any updates?

                    I am having an issue using a scheduled block on Steam ports -states not clearing automatically..

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                    • T
                      thecableguy
                      last edited by

                      Could someone please have a look at my LAN rules?

                      I have Steam ports as an alias ' Steam' on 2x different schedules..

                      The goal is to block Steam at a scheduled time however, the states do not flush ?

                      Am I doing something wrong?

                      Rules.JPG
                      Rules.JPG_thumb

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                      • T
                        thecableguy
                        last edited by

                        Anyone?  :o

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                        • T
                          thecableguy
                          last edited by

                          Anyone have an update on the UDP states issue?

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                          • T
                            thecableguy
                            last edited by

                            Bump?

                            1 Reply Last reply Reply Quote 0
                            • NeoDudeN
                              NeoDude
                              last edited by

                              I'm another parent having this issue. I've set rules up to stop Internet access at 8pm, yet I can still hear my son playing and talking on Skype upstairs until I do a states reset.

                              Home Server "Gandalf":  unRAID Pro 6 | MB**:**  ASUS Z9PE-D8 WS | CPU:  Dual Xeon E5-2670 | RAM:  64GB Crucial PC-1600 ECC

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                              • KOMK
                                KOM
                                last edited by

                                I just tried it in 2.4 and it seems to work.  I created a schedule for when Internet was allowed.  Next, a pass rule for one host tied to the schedule, immediately followed by a block rule for that host with no schedule.  Works until the time expires and then everything dies.

                                1 Reply Last reply Reply Quote 0
                                • NeoDudeN
                                  NeoDude
                                  last edited by

                                  mmm, I'm on 2.3.2, wonder if it's worth an upgrade.

                                  Home Server "Gandalf":  unRAID Pro 6 | MB**:**  ASUS Z9PE-D8 WS | CPU:  Dual Xeon E5-2670 | RAM:  64GB Crucial PC-1600 ECC

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                                  • KOMK
                                    KOM
                                    last edited by

                                    Depends on how comfortable you are running beta software.

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                                    • T
                                      thecableguy
                                      last edited by

                                      I am still having issues with udp states reestablishing after the schedule expires, even with a cron task to kill the states.. The UDP states continue to reestablish until a 'reset states' is completed.

                                      Any updates on this?

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                                      • T
                                        thecableguy
                                        last edited by

                                        Bump

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                                        • D
                                          doktornotor Banned
                                          last edited by

                                          Bump what? Nothing new here in past 10 hours.

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                                          • T
                                            thecableguy
                                            last edited by

                                            Well, bump as I can't seem to get a response to an issue that has been outstanding for quite some time.

                                            Did you have anything constructive to add or are you just a smartass?

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