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    Floating vs Interface rules processing order

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    • T
      turrican64 @kiokoman
      last edited by

      @kiokoman

      @kiokoman said in Floating vs Interface rules processing order:

      so if we follow the logic of pf, the manual say:
      If a packet matches a rule which has the quick option set, this rule is considered the last matching rule, and evaluation of subsequent rules is skipped.

      Correct, and this part works as it should.

      and if we think that pf does not care about the tab you have on the gui but it's only a single list of rules following a specific orde of quick/non quick rules ..
      i will say that until you have rules on lan interface with quick option set (and they are always set as quick) that non quick rule will never apply

      Do you think pf works according the processing order I was questioning earlier:

      1. Floating Rules (Quick)
      2. Interface Group Rules
      3. Interface Rules
      4. Floating Rules (NON Quick)
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      • kiokomanK
        kiokoman LAYER 8
        last edited by kiokoman

        or there is something we don't understand or there are 2 possibilities
        first, pf does not honour the non-quick setting
        or
        rules are checked in this order
        Floating Rules (Quick)
        Floating Rules (NON Quick)
        Interface Group Rules (Quick)
        Interface Group Rules (NON Quick)
        Interface Rules (Quick)
        Interface Rules (NON Quick)

        but applyed in this order
        Floating Rules (Quick)
        Interface Group Rules (Quick)
        Interface Rules (Quick)
        Floating Rules (NON Quick)
        Interface Group Rules (NON Quick)
        Interface Rules (NON Quick)

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        • T
          turrican64 @kiokoman
          last edited by

          @kiokoman
          I would vote on your first option, otherwise Action:Match would not work either (since match cannot be quick)

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          • johnpozJ
            johnpoz LAYER 8 Global Moderator
            last edited by

            There is no such thing as group or interface non quick..

            The problem I think your having is your not understanding a proper use case of floating.. It is almost never going to be used with normal setups.. It is for advanced configurations.. Say for use in marking or shaping.. Or if for some reason you want to use them to apply rules to multiple interfaces - which you would then mark quick, etc.

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            • T
              turrican64 @kiokoman
              last edited by

              @kiokoman
              I mean "pf does not honour the non-quick setting" in this Block scenario. If I use it with Match (in other scenarios) packets landing in correct queues.

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              • kiokomanK
                kiokoman LAYER 8
                last edited by kiokoman

                @johnpoz said in Floating vs Interface rules processing order:

                There is no such thing as group or interface non quick..

                yes that was only teoretically speaking.

                @turrican64
                i will say the second, it's pf that decide the order, Action:match probably have a priority between quick and non quick
                but as jonhpoz said this is not the proper use case of floating

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                • johnpozJ
                  johnpoz LAYER 8 Global Moderator
                  last edited by johnpoz

                  Unless you have some specific thing your trying to do.. Most users will have zero need of floating rules.. They can be very complex, and can lead to stuff being allowed or blocked that you did not intend to, etc.

                  Please read
                  https://docs.netgate.com/pfsense/en/latest/book/firewall/floating-rules.html

                  In most situations, we advise having Quick selected. There are certain specific scenarios where leaving Quick unchecked is necessary, but they are few and far between. For most scenarios, the only rules they would have without quick selected are match rules traffic shaper rules.

                  Marking and Matching

                  Using the Tag and Tagged fields, a connection can be marked by an interface tab rule and then matched in the outbound direction on a floating rule. This is a useful way to act on WAN outbound traffic from one specific internal host that could not otherwise be matched due to NAT masking the source. It can also be used similarly for applying shaping outbound on WAN from traffic specifically tagged on the way into the firewall.

                  For example, on a LAN rule, use a short string in the Tag field to mark a packet from a source of 10.3.0.56. Then on a floating rule, quick, outbound on WAN, use Tagged with the same string to act on the traffic matched by the LAN rule.

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                  • kiokomanK
                    kiokoman LAYER 8
                    last edited by kiokoman

                    that doc is well made
                    this is the part i like the most:
                    Floating rules can be a lot more powerful than other rules, but also more confusing, and it is easier to make an error that could have unintended consequences in passing or blocking traffic.

                    and this

                    Without Quick checked, the rule will only take effect if no other rules match the traffic. It reverses the behavior of “first match wins” to be “last match wins”.

                    ergo
                    Floating Rules (Quick)
                    Interface Group Rules (Quick)
                    Interface Rules (Quick)
                    Floating Rules (NON Quick)

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                    • johnpozJ
                      johnpoz LAYER 8 Global Moderator
                      last edited by

                      The documents are quite clear, unless its all greek to you - then its just gibberish ;)

                      My advice to new users to firewalls and pfsense in general would be to not use the floating tab at all. Or use if for very simple things where you have a lot of interfaces, and would you would set the "quick" option.

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                      • kiokomanK
                        kiokoman LAYER 8
                        last edited by

                        to me it is clear but nevertheless i can be wrong 😁

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                        • T
                          turrican64
                          last edited by

                          @johnpoz

                          Please read
                          https://docs.netgate.com/pfsense/en/latest/book/firewall/floating-rules.html

                          I've read this document. It lists potential use cases, but doesn't say it is improper to use block without quick. It offer this combination but it does not work in the way as the document describes.

                          @kiokoman said in Floating vs Interface rules processing order:

                          Without Quick checked, the rule will only take effect if no other rules match the traffic. It reverses the behavior of “first match wins” to be “last match wins”.

                          Yes this is clear statement but my previous question about this statement regards my example rule in Floating:

                          This the only rule in Floating Rules, therefore no other rules macth the traffic in the Floating Rule, so this block rule should take effect without Quick checked.

                          If someone can answer why it is not working in my very simple case would be great otherwise I consider Action:Block, Direction: In, Quick: no, is not

                          a proper use case of floating..

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                          • kiokomanK
                            kiokoman LAYER 8
                            last edited by

                            i think the most simple way to understand how it work is to delete all the rules on the lan interface and use only floating and check what happen after that put back the rules on the lan and compare
                            but as i say it is not a proper use case of floating and you should not use it -> There are certain specific scenarios where leaving Quick unchecked is necessary, but they are few and far between.
                            Probably Scenario that we would not understand until we are in the middle of that.

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                            • kiokomanK
                              kiokoman LAYER 8
                              last edited by kiokoman

                              found this
                              from jim-p
                              https://www.reddit.com/r/PFSENSE/comments/95z9p3/floating_rules/
                              *If you do not check Quick, then the rule will only activate if no other rules on any tab match the traffic. This includes rules on group and interface tabs as well as other floating rules that come after it.

                              Consider this: The default block rule is, effectively, a non-quick floating rule that comes before all other rules. Thus, if there are no other matching rules (or no rules at all) on an interface, the traffic is blocked by default. This is how we enact the "default block" policy for the inbound direction.

                              There are similar (but more complex, due to routing needs) non-quick pass out rules for traffic exiting the firewall. But since they come before the user rules, even floating rules, if you make your own non-quick floating rules that match the same traffic, your own rules will be used instead.*

                              some practial use
                              https://www.reddit.com/r/PFSENSE/comments/7r0zfn/practical_use_of_floating_rules/

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                              • T
                                turrican64
                                last edited by

                                @kiokoman said in Floating vs Interface rules processing order:

                                found this
                                from jim-p
                                https://www.reddit.com/r/PFSENSE/comments/95z9p3/floating_rules/
                                *If you do not check Quick, then the rule will only activate if no other rules on any tab match the traffic. This includes rules on group and interface tabs as well as other floating rules that come after it.

                                Thank you kiokoman. This supports the previous theory about the processing order

                                1. Floating Rules (Quick)
                                2. Interface Group Rules (always Quick)
                                3. Interface Rules (always Quick)
                                4. Floating Rules (NON Quick)

                                However this raises again the question, what about Action:Match (used for traffic shaping for example) which can be only Floating+NON Quick? If those rules would processed after everything they weren't work in many cases.

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                                • DerelictD
                                  Derelict LAYER 8 Netgate
                                  last edited by Derelict

                                  There is no sense to put quick on a match rule. It doesn't pass traffic so if processing stops there the traffic will be blocked anyway.

                                  Rules are processed in order whether or not quick is set. The difference is that processing stops when a quick rule is matched whether the rule passes or blocks the traffic. No other rules are processed.

                                  With a rule without quick set, they take effect at the END of the rule set (though they are set in the order they are in the rule set.) If any other rule matches that has quick set processing stops so the end of the rule set is never reached so the rule without quick set never takes any action on the packet.

                                  Take, for example, the default deny rules:

                                  block in log inet all tracker 1000000103 label "Default deny rule IPv4"
                                  block out log inet all tracker 1000000104 label "Default deny rule IPv4"
                                  

                                  These are very high in the rule set and do not have quick set. They set every packet to be blocked in or out of any interface. When all the other rules have been processed and the end of the rule set is reached and no other rule has changed the behavior and passed or blocked it, then that action is taken and the packet is dropped.

                                  Chattanooga, Tennessee, USA
                                  A comprehensive network diagram is worth 10,000 words and 15 conference calls.
                                  DO NOT set a source address/port in a port forward or firewall rule unless you KNOW you need it!
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                                  • T
                                    turrican64 @Derelict
                                    last edited by turrican64

                                    @Derelict said in Floating vs Interface rules processing order:

                                    There is no sense to put quick on a match rule.

                                    Yes, and the pfsense book confirms it as well: "Match rules do not work with Quick enabled."

                                    With a rule without quick set, they take effect at the END of the rule set (though they are set in the order they are in the rule set.) If any other rule matches that has quick set processing stops so the end of the rule set is never reached so the rule without quick set never takes any action on the packet.

                                    Based on your comment above, for example: I have a rule in the
                                    LAN Interface Rules (always Quick) allow dst 10.0.0.1
                                    and I also want to direct the same packets to a particular queue therefore I create a similar rule in the
                                    Floating rules (NON Quick) match in dst 10.0.0.1

                                    Does it mean that the NON Quick Floating rule will be never evaluated because the LAN Interface rule allows the packets and the processing stops there?

                                    Thank you!

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                                    • DerelictD
                                      Derelict LAYER 8 Netgate
                                      last edited by

                                      No. Quick means nothing on a match rule. A later rule could change the queue assigned there but if nothing else does that, that will be the queue that is set.

                                      Chattanooga, Tennessee, USA
                                      A comprehensive network diagram is worth 10,000 words and 15 conference calls.
                                      DO NOT set a source address/port in a port forward or firewall rule unless you KNOW you need it!
                                      Do Not Chat For Help! NO_WAN_EGRESS(TM)

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                                      • T
                                        turrican64
                                        last edited by

                                        Will macth rules (which are non quick) evaulated before the Interface rules and not at the end of the ruleset (as other non quick rules)?

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                                        • DerelictD
                                          Derelict LAYER 8 Netgate
                                          last edited by

                                          They set the queue. If nothing later in the rules change that, that is what happens.

                                          Chattanooga, Tennessee, USA
                                          A comprehensive network diagram is worth 10,000 words and 15 conference calls.
                                          DO NOT set a source address/port in a port forward or firewall rule unless you KNOW you need it!
                                          Do Not Chat For Help! NO_WAN_EGRESS(TM)

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                                          • C
                                            chriva
                                            last edited by

                                            As i understand
                                            Interface rules are automatically Quick flagged
                                             "Quick" in floating rules means "evaluate before group and interfacce rules - early rules".
                                            "Non Quick floating" means evaluate After group and interface rules - late rules".

                                            I think the evaluation order you said:
                                            1.Floating Rules (Quick)
                                            2.Interface Group Rules (always Quick)
                                            3.Interface Rules (always Quick)
                                            4.Floating Rules (NON Quick)

                                            Is the correct one

                                            If you want to check, disabile LAN rule and let quick unchecked on floating rule.
                                            Traffic should pass.

                                            Match option:
                                            Match + Quick does not work ( I think the flag quick is useless with match and does not make any difference in this kind of action)
                                            Match action rules don't stop packet evaluation, packet tagging or packet queueing, they are all evalued consecutively before any other pass/block rule .

                                            So about the original question:

                                            • ping is allowed without quick floating because lan rules comes first.
                                            • ping is blocked with quick floating because quick floating comes first.

                                            Regards.

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