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    Dolphin Netplay with pfsense

    Scheduled Pinned Locked Moved Gaming
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    • T
      thomasss
      last edited by

      I saw this topic has been posted here before but never followed up on. So I hope someone can help me work through this and save all the poor netplayers struggling with this.

      Dolphin is a Gamecube emulator that uses traversal servers to allow online play. This is done by hosting a game, getting a host code, giving that host code to the other player, and having them enter that host code into their netplay session to connect.

      I am able to use the direct connection option with most players, but it requires giving the other person my IP along with a port I've opened up. The much easier to use traversal mode just does not work.

      I have already tried enabling UPNP and it doesn't seem to have any effect.

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