Latest Snapshot has broken OpenVPN Briding (tap driver)
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The Bridge is acting strange.
I have been using the bridge for a long time now, since I have been using 2.5 almost a year ago.
For some reason now, even when the LAN/TAP interface are bridged, traffic is no longer bridged correctly. The biggest example of this is for LAN games. BEfore any LAN game was able to use the BRIDGE interface (with my friends) to play the game in a LAN type setting.
Now even with a VPN connection to the TAP bridged interface, the game can no longer see people on that private interface. NOTHING, absolutely NOTHING has changed on my end, except for the versions of PFsense. I have seen in the updates when Pfsense updates the next DEVL for 2.5, it has updated OpenVPN serveral times.
I have a bridge with my LAN interface, my DHCP handing out addresses (which it does), using a CERT, and User Auth. Everythign connects correctly. But for some reason, the bridge is just not working. Items can be accessed on my network, like a normal interface, but it seems the Bridge is just not working.
Again, I can't stress this enough, this happens in every type LAN game, and NOTHING ELSE has changed on my interface. No rules, no NAT nothing. The only thing that was changed, was 2 weeks ago with the DEVL build.
I don't know what is going on with that, and what logs you will need to show what you need.
Please just ask.