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    NAT Issues when playing games on two computers

    Scheduled Pinned Locked Moved NAT
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    • JeGrJ
      JeGr LAYER 8 Moderator
      last edited by JeGr

      As a non-Massive-Online-Shooter-player myself, we had no problems in the past years to get MP games to run on our gaming VLAN. uPNP is configured, static port and static dhcp mappings are set up and I've never seen a console drop below "NAT type 2" Never before seen 3 or strict. We were at one point even playing on three PS4pros at the same time and partly in the same group without a hitch. Most often then not it's lazy or buggy netcode programming of those games itself or another one hyping it being P2P enabled when that makes the most problems with many gamers behind NAT.
      Last/worst example in a long line is e.g. SnowRunner which was released with CoOp and isn't even able to connect two players in the same household (behind the same NAT IP). Developer simply shrugs it off now 2 months with "yeah we are on it, don't exactly know why and just use a VPN for one of the players". Amazing response...
      OTOH: we already played Destiny 2 or Division 2 with 3 consoles behind NAT and pfSense without a hitch. Borderlands Collection, too and even Minecraft via Crossplay, 1 using the Xbox, 2 running on PS4 and 1 joining with W10 client (and the windows client even joined from our more secure LAN network and wasn't even in the "gaming" network). So pfsense and NATPNP work for what they have to, but it's the game devs that have to step up their game and stop being lazy with things like online lobbies and netcode.

      Don't forget to upvote ๐Ÿ‘ those who kindly offered their time and brainpower to help you!

      If you're interested, I'm available to discuss details of German-speaking paid support (for companies) if needed.

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      • Raffi_R
        Raffi_ @DaddyGo
        last edited by Raffi_

        @DaddyGo said in NAT Issues when playing games on two computers:

        then let's see:

        First, create an independent interface for the game machines.
        This can be a physical interface, if you have an empty port on your hardware (NIC), or it can be a separate VLAN (on LAN interface)

        540de5ed-bbd9-4f1f-b532-edbd95f28099-image.png

        Second step, set a fixed IP address on the game machines or you can use dhcp too, if you record the IP addresses of the machines in the dhcp server "static mapping" - in this case run dhcp server on the interface which you created in the first step

        1ab72a84-5525-48f5-b987-f67a1d3d1b2d-image.png

        third step: add the default NAT rule of the interface (game interface), so that the interface has an internet connection, so:

        41204bcd-7b7e-4eb0-bcc4-b6ee384e27cf-image.png

        fourth step: create a hybrid outbound NAT mapping containing the IPs of the gaming machines (with / 32 subnets (no / 24!)), so:

        89e1927b-1a1d-4310-aece-9552938f071b-image.png

        step five: turn on UPnP & NAT-PMP for the game interface ONLY to separate game machines from other vulnerable network components

        0dcdca53-f0d4-4cbf-af36-053100fa88a4-image.png

        when you start a game machine (on this separated game interface) you can check the open ports in the menu: Status / UPnP & NAT-PMP

        b35d94a7-3e95-4eb6-87f0-ca40022b9d44-image.png

        As I mentioned on a firewall, UPnP & NAT-PMP is not a really good thing, so you need to separate this intarface.
        if you have any questions, I am at your disposal

        Thank you very much for these instructions. I finally got my gaming VLAN to come up with NAT Type open. ๐Ÿ‘

        I followed the steps exactly and it was perfect except for one thing which messed me up. After the last step, I had to go to Diagnostics > States. I filtered for my Xbox static IP and then I had to Kill the states. Without doing that it kept the old states and kept showing NAT type strict.

        Just wanted to add that in since that could cause headaches for others. By the way, I'm not taking credit for discovering this, I found it in the documentation. I just knew I was missing something!
        https://docs.netgate.com/pfsense/en/latest/nat/static-port.html

        DaddyGoD 1 Reply Last reply Reply Quote 1
        • DaddyGoD
          DaddyGo @Raffi_
          last edited by

          @Raffi_ said in NAT Issues when playing games on two computers:

          I followed the steps exactly and it was perfect except for one thing which messed me up. After the last step, I had to go to Diagnostics > States. I filtered for my Xbox static IP and then I had to Kill the states. Without doing that it kept the old states and kept showing NAT type strict.

          you're absolutely right...๐Ÿ‘
          since, I always restart (NGFW) when such a configuration change (greater extent) is made, I forgot to describe it

          Cats bury it so they can't see it!
          (You know what I mean if you have a cat)

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          • H
            Halsey568 Banned
            last edited by

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            • Raffi_R
              Raffi_
              last edited by Raffi_

              This post is deleted!
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              • K
                KylieHodges Banned
                last edited by

                This post is deleted!
                DaddyGoD 1 Reply Last reply Reply Quote 0
                • DaddyGoD
                  DaddyGo @KylieHodges
                  last edited by

                  @kyliehodges
                  Hi,

                  With Destiny 2, it won't work, sorry ๐Ÿ˜ž (on the same sub-net)

                  Cats bury it so they can't see it!
                  (You know what I mean if you have a cat)

                  T 1 Reply Last reply Reply Quote 0
                  • K
                    KylieHodges Banned
                    last edited by

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                    • T
                      Truckin @DaddyGo
                      last edited by

                      @daddygo said in NAT Issues when playing games on two computers:

                      @kyliehodges
                      Hi,

                      With Destiny 2, it won't work, sorry ๐Ÿ˜ž (on the same sub-net)

                      So,
                      If I follow your guide I would still get the warning when playing D2 on the PC? What would I need to adjust in order to get rid of that warning?
                      Thanks,
                      Truckin

                      DaddyGoD 1 Reply Last reply Reply Quote 0
                      • DaddyGoD
                        DaddyGo @Truckin
                        last edited by

                        @truckin said in NAT Issues when playing games on two computers:

                        What would I need to adjust in order to get rid of that warning?

                        Hi,

                        It depends on the philosophy of the different game manufacturers...

                        in general it can be said that there is no problem based on Linux (FW), but here and with D2 this has not been solved yet

                        there is an initiative for it, this will perhaps be a result in 2.5:

                        https://forum.netgate.com/topic/154153/test-request-upnp-fix-for-multiple-consoles-playing-the-same-game-static-port-outbound-nat/67

                        Cats bury it so they can't see it!
                        (You know what I mean if you have a cat)

                        T 1 Reply Last reply Reply Quote 0
                        • T
                          Truckin @DaddyGo
                          last edited by

                          @daddygo

                          Ah,
                          I see. Well, hopefully, they will provide a resolution.
                          Truckin

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                          • J
                            JailBird4
                            last edited by

                            This post is deleted!
                            T D 2 Replies Last reply Reply Quote 0
                            • T
                              Truckin @JailBird4
                              last edited by

                              @jailbird4 said in NAT Issues when playing games on two computers:

                              Are you still facing the same issue or you recovered?

                              It's still an issue for myself and playing Destiny 2.

                              JeGrJ 1 Reply Last reply Reply Quote 0
                              • D
                                dmd1234498 @JailBird4
                                last edited by

                                @jailbird4 I just play with strict NAT types now. Obviously just a limitation of the software. Software which I didn't pay anything for, so I'm not too worried about it lol

                                J 1 Reply Last reply Reply Quote 0
                                • J
                                  JailBird4 @dmd1234498
                                  last edited by JailBird4

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                                  • JeGrJ
                                    JeGr LAYER 8 Moderator @Truckin
                                    last edited by

                                    As I did a quick visit the last weekend with our youngest in D2 I can't find any problem even when not having pure NAT. We've played with two PS4s with both NAT Type 2 (not strict/3 but not pure/1 either) without a hitch. Got together, got into PvE/PvP - don't see problems.

                                    Don't forget to upvote ๐Ÿ‘ those who kindly offered their time and brainpower to help you!

                                    If you're interested, I'm available to discuss details of German-speaking paid support (for companies) if needed.

                                    1 Reply Last reply Reply Quote 0
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