Wii rules straight from Sony and designed for pfSense
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Here are the rules sony:
TCP * * 192.168.xxx.xxx 28910 * NAT Wii rule 1TCP * * 192.168.xxx.xxx 29900 - 29901 * NAT Wii rule 2
TCP * * 192.168.xx.xxx 29920 * NAT Wii rule 3
Wii rules and they work for everything tired so far.
RC -
I've never had to adjust my rules to work with the Wii, but then again the only online game I really play is Mario Kart.
What rules are those? Firewall rules? Port Forwards? Outbound NAT? (if they're outbound NAT, do those also need static port set?)
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I set these up under NAT and they where added to the firewall. I had problems with my netgear and too other routers and ended up added there based on Sany's recommendation. From there I reserved the ip in DCHP and it been fin ever since. The performance is awesome. I test for two hours after getting pfsesne setup and had no issues.
RC -
my wii is having issues too!! i only use mario kart online, and it works, but its tempormental and i loose connection everyonce in a while. i could get 5 minutes, or i could get upwards of 30min uninterupted.
based on the above post, i portwarded as follows
WAN TCP/UDP 28909 - 29921 192.168.0.16(ext.: any) 28909 - 29921 Wii
192.168.0.16 being the wii (reserved through the pfsense dhcp server) the rule was also auto added to rules when the nat port forward was created. i have my outbound nat set to manual (to accomadate openvpn) with my lan rule as:
WAN 192.168.0.0/24 * * * * * NO Auto created rule for LAN
i check with pingtest and get around a 7ms delay with no jitter and no loss. i have tried plugging the wii directly into my adsl modem, and it worked perfectly with no issue. i would appreciate any ideas as the portwarded didnt help (or hurt for that matter) anything.
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ive turned on the static port option in the manual nat rules as well, and that doesnt seem to make any difference either