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    • F
      Fmslick last edited by

      Hello i am playing a online game called War Thunder and i am having packet lost when i have my connect running off my PF box but when i run right out of my modem to my pc all is good, I have looked in to opening ports

      AS SEEN HERE: https://support.gaijinent.com/entries/25825407–War-Thunder-game-ports

      The following ports required to be opened for the game:

      TCP 80, 443, 5222,  7850-7854(range), 7800-7802(range)
      UDP 20010-20500(range), 3478-3480(range)

      In order to play a dev-version you also have to open the following ports:

      TCP 20443, 33333

      Launcher uses the following ports:

      TCP 27022-27042(range), 6881, 8090

      But i don't really know if it is going to help and having a hard time with Port Forwarding…

      so has anyone had this issue or anything?

      We all start same where

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      • G
        Gambler last edited by

        @Fmslick:

        Hello i am playing a online game called War Thunder and i am having packet lost when i have my connect running off my PF box but when i run right out of my modem to my pc all is good, I have looked in to opening ports

        You can find it on https://support.gaijin.ru/hc/en-us/categories/200005031-War-Thunder

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        • G
          geostar last edited by

          Hi First post here , my son is an avid WarThunder player and I managed to block his access with Hvap and antivirus package.

          the way I found to stop the uploads crashing and causing was to do a mod to the whitelist in the HTTP Proxy setting of Hvap   using the code    .gaijinent.com/

          also to stop the huristic errors on upload I found that the function should not be set "Scan Broken Executables" ie don't check mark this option in Antivirus: HTTP proxy (havp + clamav)

          But now the important part !!!!! the web Gui has a bug in it and the code to turn off executables DOES not work !!

          You have to manually edit the file /usr/local/pkg/havp.inc in the clamd setup section.

          look at this thread        https://forum.pfsense.org/index.php?topic=34199.0

          do what it says to the second occurrence of this statement        $conf[] = "DetectBrokenExecutables  no               in the code and voila Warthunder rocks again

          oh yah –--  you could also put  .gaijinent.com/  in the whitlelist for the squidgard and bypasss caching in squid itself

          Then it will run like thunder , or its does for me.

          Good luck

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          • P
            PlayerUp last edited by

            Nevermind. Figured it out.

            http://www.playerup.com/

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            • M
              mbkgen last edited by

              @Esprenaltro:

              @Fmslick:

              Hello i am playing a online game called War Thunder and i am having packet lost when i have my connect running off my PF box but when i run right out of my modem to my pc all is good, I have looked in to opening ports

              AS SEEN HERE: war thunder

              The following ports required to be opened for the game:

              TCP 80, 443, 5222,  7850-7854(range), 7800-7802(range)
              UDP 20010-20500(range), 3478-3480(range)

              In order to play a dev-version you also have to open the following ports:

              TCP 20443, 33333

              Launcher uses the following ports:

              TCP 27022-27042(range), 6881, 8090

              But i don't really know if it is going to help and having a hard time with Port Forwarding…

              so has anyone had this issue or anything?

              Same problem but with Path of Exile.

              hey did you solve your problem with path of exile ? I seem to have the same problem but can't for the life of me figure out how to :/.

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