Issues with BF3 and BF4 (PC) - can not connect to servers
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Hi,
I have a pfsense 2.1 setup. Been running for a while and I am happy with it. I am not running UpNP - I setup the required rules and ports manually.
I have set it up to suit my needs and it has been working fine. Have a bunch of games (steam) working with no issues.
Now recently I have added BF3 and BF4 (both PC).
On my LAN interface I have allowed the required TCP and UDP ports:
TCP: 80, 443, 9988, 20000-20100, 22990, 17502, 42127
UDP: 3659, 14000-14016, 22990-23006, 25200-25300Added the group of PCs that are allowed to use the above ports (through aliases) and created my rule. I am NOT using port forwarding as I am not running a server, I am just allowing PCs to connect to internet servers to play the game.
my rule looks like first picture below. Until now nothing new - I have done the same for a bunch of other games and all is good. Not with BF3 or BF4 - users can not connect to game servers on the internet.
So I went troubleshooting.
Enabled UpNP - same issue
and
Enable Manual Outbound NAT - same issueDisable UpNP - same issue
and
Enable Manual Outbound NAT - same issueI have tried rebooting after enabling Manual Outbound NAT - didn't work
When enabled Manual Outbound NAT I have modified the default LAN to WAN so it uses static port and moved it into the first position in the list. As it didn't work I went back to default and created a workstation specific rule (IP/32) with static port - didn't work either.
Nothing I tried seems to fix this issue. If I allow all TCP ports then all is good and users can connect - but only want to allow the required ports and not ALL TCP.Anybody had this issue?
Can anyone help to fix this?
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BUMP +
I am having issues with this as well. I am not able to help but that is because I am a newb. Post back if you get your answer please. I am having same issues with other MMO's TERA Rising is one of them. But I think the HAVP package is causing this issue with TERA(they don't allow proxy), not sure.Have a Great DAY!