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    PfSense and the PS5 NAT2/NAT3 problem

    Scheduled Pinned Locked Moved NAT
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    • M
      mdecyk
      last edited by

      Rather than skirt around it, let me say upfront that my problem is getting my PS5 to see a NAT2 configuration rather than NAT3. With the latter, many multiplayer features stop working.

      I have a Netstat3100 at home as follows:

      ISP modem -> Netstat 3100 -> Netgear ORBI

      There are wired and WiFi devices. The PS5 uses WiFi. I have a list of ports that the PS5 uses, and I think I could set up port forwarding, but should be able to use UpnP (easier, no static IPs…)

      Has anyone got such a configuration working, and if so could you please share what you did? The Orbi is simple enough, but I am new to pfSense.

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      • A
        akuma1x @mdecyk
        last edited by

        @mdecyk Follow this video guide, it works perfectly:

        https://www.youtube.com/watch?v=whGPRC9rQYw

        Now, I will have to say, you need to use your Orbi as a simple access point, it can't be doing any routing in this scenario.

        M 1 Reply Last reply Reply Quote 0
        • M
          mdecyk @akuma1x
          last edited by

          Thank you, that’s exactly what I needed. That, and a wood chipper to “configure” the Orbi. It won’t release existing leases, and doesn’t seem to want to pass DHCP requests to pfSense, but I will figure that out.

          @akuma1x said in PfSense and the PS5 NAT2/NAT3 problem:

          @mdecyk Follow this video guide, it works perfectly:

          https://www.youtube.com/watch?v=whGPRC9rQYw

          Now, I will have to say, you need to use your Orbi as a simple access point, it can't be doing any routing in this scenario.

          M 1 Reply Last reply Reply Quote 0
          • M
            mdecyk @mdecyk
            last edited by

            Changing the setting from Router to AP was key: thanks for noting it.

            PS5 sees NAT2 now. There was great rejoicing.

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