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PFsense and CS:S Dedicated Server Need help!

Scheduled Pinned Locked Moved NAT
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  • W Offline
    whorobj
    last edited by Feb 19, 2010, 6:01 AM Feb 19, 2010, 5:28 AM

    anyone have experience setting up a dedicated game server with pfsense?

    I have set my pfsense up perfectly according to this video and countless posts on srcds forums and steamforums. I cant seem to be able to access my css server from the external ip no matter what. no one else can connect, game-monitor.com doesnt show it, never reaches the server list in steam. I'm using windows server 2008 r2 x64, srcds is allowed through the firewall etc.  I can connect through the local ip no problem.

    srcds shows it connect to the steam servers, vac secured etc.

    i'm using 192.168.1.x.

    srcds server is 192.168.1.235 on port 27016. (read mixed things about using the same port if you're going to connect to it locally, not sure if this is needed) Update: reverted to default port of 27015, pfsense updated accordingly, same issue

    let me know if any more info is needed.

    I think i'm just overlooking something stupid.

    here are my configs

    Firewall Rule

    NAT Forwarding

    NAT Outbound

    SRCDS Settings

    so according to my screenshots and network config does it look like i have this setup right or am i missing something?

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    • W Offline
      whorobj
      last edited by Feb 19, 2010, 4:32 PM

      thanks for the help guys. another unanswered thread on pfsense forums

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      • J Offline
        jimp Rebel Alliance Developer Netgate
        last edited by Feb 19, 2010, 7:21 PM

        It had not even been 12 hours since your first post when you posted that second comment. Be patient. If someone with such experience comes along, they might answer. If you take the wrong attitude, people are more likely to ignore your thread entirely. Not everyone lives on the forums 24/7, and given the various time zones involved, there is no telling where someone might be who can respond in a useful manner.

        Remember: Upvote with the 👍 button for any user/post you find to be helpful, informative, or deserving of recognition!

        Need help fast? Netgate Global Support!

        Do not Chat/PM for help!

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        • H Offline
          heitor.lessa
          last edited by Feb 21, 2010, 3:24 AM

          Hi my dear,

          When I still played CS I allowed 27010-27020 ports, cause on sniffer tool (tcpdump for example) ever seems randomic port maybe this it works locally only.

          I saw too that you specify External Port from… Ever leave it blank when we´re working w/ random ports, just put int Destination Port (external, To port) and Local too.

          If not works, start a Packet Capture (Diagnostics -> Packet Capture) and post it here pls to analyze.

          Regards,
          Heitor Lessa
          Blog -> http://tinodiaadia.wordpress.com

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          • B Offline
            Beelzebub
            last edited by Feb 25, 2010, 11:37 PM

            Bump, I use near identical settings (but with port 27015) with a Left 4 Dead 2 server and I just can't get it to work. People outside the network can't access the game server.

            What is strange is that I have no problem whatsoever with Warcraft III where I have the same firewall rules etc (just another port).

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            • J Offline
              jimp Rebel Alliance Developer Netgate
              last edited by Feb 26, 2010, 12:02 AM

              You may need to add some manual outbound NAT rules that match those ports and set them as 'static port' - especially if the server uses UDP and not TCP.

              Remember: Upvote with the 👍 button for any user/post you find to be helpful, informative, or deserving of recognition!

              Need help fast? Netgate Global Support!

              Do not Chat/PM for help!

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              • B Offline
                Beelzebub
                last edited by Feb 26, 2010, 3:48 AM

                My outbound NAT is setup like this atm, does it look correct?

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