i cannot for love nor money get port 2302 and 27015 open please help
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http://prntscr.com/nm5gcz
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so while running that test... You do a packet capture on pfsense - you see the traffic?
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A port scan is not a packet capture.
Also, you can upload your images here directly. No need to link to prntscr.
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here - that took all of 20 seconds..
So that validates traffic got to pfsense, so it can forward it... Now do the packet capture on the lan side - do you see pfsense sending it??
So is this tcp or udp you need - 2302, that is common game port...Is the game server running?
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??
like i said im new to all this and have spent hours googling how to fix this -
So that is a test from 192.168.1.1 (pfsense) you need to validate it is coming from OUTSIDE!!!!
Do that packet capture when you go to canyouseeme and run their test..
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OK good, packets are hitting your WAN. Now like John said, trace the same thing but on LAN and see if the packets are being forwarded to your server.
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It looks like it's getting through. Now, I did a quick check and it seems that nobody knows for sure which protocol and ports Dayz uses. You have tcp2302 and 27025, but I've read of others talking about udp2302-2305 and other higher port ranges.
Is there a definitive spec on what this game really needs for network access? Your NAT might be perfect but it doesn't work because you've got the wrong ports defined.
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i pretty much went off what i was told to open to run the server, but i can try the ports you suggested too
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Don't listen to me; I have no idea. All I am saying is that your NATs look good and seem to work for how they are defined. Someone on Reddit was saying that your server won't show up in the community browser unless you also forward the Steam Query port 27016, but they didn't say if that was tcp or udp.
In other words, you need to do some detective work to confirm what Dayz actually needs. The developer's page is total crap and their wiki is empty. So helpful of them.
Good luck.
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ok dude ill have a look and see what i can find, thank you both for all your help <3
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That would certainly explain why you had it configured properly but it still wasn't working.
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I would also validate that the 192.168 box isn't sending back RST! ;)
Have it show more detail in your packet capture, or download them and open them with wireshark.
But yeah getting some games to work can be painful since they don't document their shit work anything... I mean really how hard is to say these ports are need unsolicated inbound tcp and or udp, etc..
And these ports are needed outbound from the client..
They just say these ports are needed.. BS the game doesn't need 80 and 53 inbound, etc. etc..
A trick you can sometimes do is just fire up UPnP and run your game - and see what it opens... Then you can shut down UPnP and just open the port it had opened with UPnP..
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ill give that a go too dude, just had a little look and most people are saying ports 2302 - 2306 udp/tcp
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ok so i had a brainwave and decided to do a packet captuer filtering for the ip and port when i was connecting to a dayz server i play on to see if it was udp or tcp
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While you can sometimes derive the info you need through what's essentially reverse-engineering, it would be better to get a real specification as to what this game needs.
This page talks about 2302 and 2305 but doesn't say if tcp or udp.
https://community.bistudio.com/wiki/DayZ:Server_Configuration
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Well that server you connecting to is running on 2402
What does that have to do with inbound to you?