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    Finding the right addresses to monitor - this seems to work

    Scheduled Pinned Locked Moved Routing and Multi WAN
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    • P
      Pootle
      last edited by

      As others have noted I found that whatever address I chose in my ISPs' networks, I got a lot of false negatives, which is a real pain for gaming in particular.

      I tried their DNS servers, the first router in their network and some other addresses like their mail servers as well, but whatever I used, pfsense would mark the link down sometimes as much of 5 or 6 times an hour.

      I have now switched to montoring my internet IP address on the routers.  This disappears if the link goes down, but does not seem to generate false negatives (or at least a lot fewer - only been running for 12 hours  ::) )

      I am running on version 1.0.1, haven't tried the latest build with the fancy failover capabilities yet, but I'm not sure they would help me much  ;)

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      • H
        hoba
        last edited by

        This won't work for static IP configurations. You really should test the lates snapshot. The timeouts have been raised to make links go down not that fast.

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