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    Need help Port Forwarding for game with pfSense 2.0 RC3

    Scheduled Pinned Locked Moved NAT
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    • M
      MarkJohnson
      last edited by

      I just setup pfSense 2.0 R3 VM in ESXi 4.1 and I am having huge NAT negotiation errors in my game (Company of Heroes).

      I enabled UPnP and was able to play, but 90% of the games are unplayable as NAT errors.  I looked through the forums and the pfsense guide on port forwarding, but most of it is for the first version of pfsense and the guide only gives definitions of fields and not a step by step guide like it has for version1.

      anyway, here is a screen shot of my dashboard:  It seems to let in UDP port 6112, but blocks the destination port 35252.  Now I search 35252 in CoH forums, but get no hits at all.  and nothing about opening that port.  But pfsense firewall log lists that port over and over for most all 6112 traffic.

      I'm clueless on networking lingo and the AT port forwarding page is just too confusing for me.  I tried to compare to my inksys router and old pfsense v1 and can't seem to make it work.
      PortForwardCoH.jpg
      PortForwardCoH.jpg_thumb

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      • M
        MarkJohnson
        last edited by

        Things are getting worse now.  I can't even get anyone to join my game because of NAT errors.

        Here are a couple more screens in hopes someone can advise me on how to set this up properly.

        Thanks for any help
        -=Mark=-

        NAT.jpg
        NAT.jpg_thumb
        log.jpg
        log.jpg_thumb

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        • M
          Metu69salemi
          last edited by

          There in the log you can see lot of port 57869 log entrys

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          • M
            MarkJohnson
            last edited by

            yes, I see the 57869 log entries, but what do I do with them.  They have a green box next to them, so does that mean it is getting through?  don't I need to address the side with all the red boxes?

            It got so bad that  couldn't play my game at all.  I just reset the pfsettings and I'm starting over from scratch once again.

            If anyone can point me to a very basic link I'd be grateful
            -=Mark=-

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