Game server + Routing questing.
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I have no idea if this is possible or not. So I have to ask the more skilled people.
We have two game servers running on a fiber line. But not all our users have an acceptable latency to the servers, probably due to ISP peering. I was wondering if what I have written below is possible, and if it's possible how would I approach it?
Site 1:
On site one there is a pfSense 1.2.3 Firewall + 1 WAN address + 1 LAN interface. On the LAN interface there is two game servers where people can connect from the WAN interface to the servers. This works fine.Site 2:
On site two there is a pfSense 2.0 Firewall + 1 WAN address. Is it possible to connect site two and one through a tunnel, so that the users can connect to site two and access the game servers on site one without any user interaction.It has to be said that between site 1 and site 2 the latency is very low (2-5ms).
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You might be able to do a site-to-site VPN between the two and then do some routing magic when you NAT on site 2.
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I'll see if I can make it work show how =). Thanks!
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Thanks, and personally I would use OpenVPN rather than ipsec (racoon).