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    Unable to game on xbox one for multi-player

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    • D
      droidus
      last edited by

      This is the error message: "Your network is good, but there may be matchmaking issues.
      Your NAT type is 'Strict'. If you're currently having trouble connecting to other players on Xbox multiplayer/matchmaking, try testing your NAT type again. If that doesn't help, try alternate port selection. Otherwise, if you're not having issues, you may continue."

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        droidus @droidus
        last edited by

        Can anyone please assist me with this?

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          mcury @droidus
          last edited by

          @droidus

          Check if this can help you:

          https://forum.netgate.com/topic/168376/multiple-xbox-consoles-with-open-nat-and-working-play-together/2

          dead on arrival, nowhere to be found.

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            droidus @mcury
            last edited by

            @mcury It didn't seem to work for me. So my setup is using LAN for main/personal stuff, then OPT1 is being used for games, etc. Does this change any of those instructions?
            I can also post screenshots of each step as well.

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              mcury @droidus
              last edited by

              @droidus Double checked and using OPT1 instead of LAN wouldn't change anything as far as I could observe..

              @droidus said in Unable to game on xbox one for multi-player:

              I can also post screenshots of each step as well.

              Post your outbound NAT rules, I suspect you didn't put the static nat below your dynamic nat for the OPT1 network.

              dead on arrival, nowhere to be found.

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                droidus @mcury
                last edited by

                @mcury
                efcd15d3-111c-4bd9-9d35-89a0df67eaf2-image.png

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                  mcury @droidus
                  last edited by

                  @droidus It's not correct.

                  You need to put static first, then the dynamic.

                  1 - WAN - XboxOne XboxOne_Port - WAN address static
                  2 - WAN - XboxOne XboxOne_Port - WAN address dynamic

                  You don't need rule number 3, you can delete that.

                  dead on arrival, nowhere to be found.

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                    droidus @mcury
                    last edited by

                    @mcury OK, it (the xbox one) is saying the NAT type is Open now; Is that right?

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                      mcury @droidus
                      last edited by

                      @droidus Yes, if it's saying NAT Open, its probably working now.

                      dead on arrival, nowhere to be found.

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                      • M
                        mcury @mcury
                        last edited by mcury

                        @mcury said in Unable to game on xbox one for multi-player:

                        1 - WAN - XboxOne XboxOne_Port - WAN address static
                        2 - WAN - XboxOne XboxOne_Port - WAN address dynamic

                        There is an error in my post, should be like this:

                        1 - WAN - XboxOne XboxOne_Port * * WAN address static
                        2 - WAN - XboxOne * * * WAN address dynamic

                        But I guess you already corrected because you are getting NAT Open, can you confirm if everything is working now ?

                        I suppose you don't need rule number 2, as you are using Hybrid Outbound NAT, which would already create automatically, an outbound dynamic NAT for your OPT1 network.

                        dead on arrival, nowhere to be found.

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                          droidus @mcury
                          last edited by

                          @mcury Disabling the second rule gives me this message upon testing multiplayer connect: "It's all good There are no problems with your connection for multiplayer. If you're still having trouble, try testing your NAT type again. "
                          NAT detection returns Open still.
                          Thanks!

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