SG-2100 Issue with game download completing.
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Any chance this is an IPv6 issue? Does your ISP provide any sort of v6 connectivity?
What is sounds like is the client tries to contact something else when it finishes downloading, to verify the download perhaps, and fails. If that host resolves to a v6 IP that might cause it.
You might also be able to see it trying to make connections in the state table when it's sat at 99%. Since replacing the router allows it to complete it appears it will just keep trying. You should be able to see those attempts.Steve
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@stephenw10 No i don't think it's an IPv6 issue that's disabled on freshtomato router and i disabled that on the SG-2100 as well and i don't think my ISP supports it.
I just re submitted the ticket again and its the same e-mail address as this forum account i sent it out at about 8:14pm EST.
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@stephenw10 Also on a side note here about the IPv6 i'm using bell fiber here in Canada and so i'm using the sfp port on the SG-2100 on my asus router running FreshTomato i connect to its WAN interface with a tp-link media converter and that works good for the fiber connection.
However one thing i did notice was on the SG-2100 when using the sfp port and using PPPoE for the connection to my isp if the Ipv6 was even enabled i could not connect to them at all. Once i disabled that everything worked fine and i had normal internet access.
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Ok, so to be clear the client doesn't receive an IPv6 address from the 2100? It shouldn't if the 2100 itself doesn't have a public v6 address.
Were you able to check for blocked connections or open states when it's stuck at 99%?
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@stephenw10 Thanks for your time on this but the router is being returned tomorrow and is all packed up ready to go. I had a limited amount of time i could trouble shoot this issue and get the router back to amazon in time for the refund.
As it turns out your support staff as in Marcos Mendoza had stated...
"TAC assistance in this case is limited given there is no TAC subscription on this device, and the issue is not covered by TAC Lite. I do recommend reinstalling the latest firmware and testing the download with a default configuration (do not restore any configuration after the reinstall). Only make the required interface changes needed for connectivity."
So i spent hours again doing the above instructions as in flashing the firmware again over the console and all that and with the default config that the firmware uses and i still had the issue of the game not updating.
I have looked several times into the firewall logs and have noticed some of the IP's for the Blizzard Launcher are being blocked by the 000000103 rule i think it was on the WAN side. Even when i let some of the blocked IP's through the firewall it made no diff. Also i looked into this thing about that 000000103 rule and why its blocking stuff on the WAN side and what came back in many forum posts was the topic Asymmetric traffic i think it was and this whole topic can make your eyes water it gets confusing as hell reading that stuff and not being some sort of network engineer its hard to decipher what the posts are about or what you even do with that info.
At some point i may get one of those mini PC's and see if a Pfsence install onto one of those has this issue i have here but that will be a while from now.
Again thanks for every ones time on this.
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@netgateuser0001 said in SG-2100 Issue with game download completing.:
and have noticed some of the IP's for the Blizzard Launcher are being blocked by the 000000103 rule
Those are default block rules - that means you need a rule to pass those. I assume this is on a non-LAN interface and the specific traffic needs to be allowed.
block in log inet all ridentifier 1000000103 label "Default deny rule IPv4"
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Hmm, just passing incoming traffic on WAN won't help if it's not forwarded to the client.
That means either it expects to see UPnP enabled open ports to the client; possible.
Or, more likely IMO, it is seeing an issue with the states timing out. The download takes some time. If the transfer opens multiple connections and expects them all to be open still after the download that could cause this.
An easy fix for that would be to set the firewall optimisation to conservative:
https://docs.netgate.com/pfsense/en/latest/config/advanced-firewall-nat.html#firewall-optimization-optionsSteve
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@stephenw10 All good points.
@Netgateuser0001 -- check out changing the states timeout.
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I have the same issue with my sg2100 and downloading Overwatch. Download sits at %99 and never finishes. Plugging into the modem directly or using my phones hotspot allows it to finish. Where it gets a little interesting is that Overwatch downloaded without an issue when I took a config backup from my 2100 and restored it onto a desktop with intel nics to test. Both running the 23.05 beta. Putting the 2100 back in causes the downloads to not finish again.
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With the same optimization settings? Are you able to test setting that to conservative?
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Both were set to normal. I can test conservative this weekend.
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@stephenw10 I tried the Conservitive Setting when i was doing my testing and it made NO difference with the download. I will at some point get PF sence on a x86 PC and give that shot and see what happens but it seems to me something is up with SG-2100 and i have no idea if its a hardware issue or the software that's causing the issue.
I returned my SG-2100 for a full refund but i spent a over a week trying to figure this problem out with no luck and i went through alot of the settings on the device and even changing the nicks from realtek to intel ect on the gamning pc trying to download the game and noting seemed to work in terms of completeing the download while using the SG-2100.
As soon as i went back to my Asus Router with FreshTomato on it the download completed right away.
It's to bad the SG-2100 didn't work, it looked like an impressive unit and had a good feature set but there was only so much time i could spend on it it and still be in the window for returning it for a refund.
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@netgateuser0001 Sorry for your experience. That's wacky. I have a 2100 at home and we have several clients with one, but neither I nor they are playing that game.
Note if you try pfSense CE, its current version is 2.6 which is a couple of versions older (pfSense and FreeBSD) than pfSense Plus 23.01. v2.7 should catch up (except for Plus only features) when it is released. It might actually be interesting to know if 2.6 has the issue.
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@steveits A friend of mine while i was trouble shooting this issue with the SG-2100 (he runs PF Sense v2.6 in a virtual machine via proxmox) he was able to download the game update without issue.
For those willing to try this update who have the SG-2100 or other Netgate hardware you can download and play Overwatch for free as in its "free to play", the game is around 30 gigs and Blizzard also needs a valid cell phone number for account authentication for the game before you can downlaod it. So if people want to give that a shot it might help in seeing how common this issue is.
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@netgateuser0001 Interesting. Then, not knowing anything about the game, it seems to me it's more likely something with the later FreeBSD/pfSense than the 2100 hardware. It would be interesting to know if it happens in pfSense 2.7. Hopefully someone can test that before release.
It's frustrating for any long download to abort but more so if it's 30 GB!
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It doesn't abort, it just hangs, even if you exit the download client and reload, It just sits there at 92-99 %.
It will complete if you switch your internet source away from the SG-2100, even a cell phone's hot spot completes the download in just a few seconds.
PaulDG