Optimize ping while giving min/max bandwith
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Make sure you are not overusing your bandwdith. If you trafficshaper is set too close or even exceeding your real bandwidth it won't do a good job. Try lowering overall up and downstream for your parentqueues to see if you get better results.
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my connection is SUPPOSED to be 6m/384k
(cable so no pppoe) (i thinks)but i have it set for 5m and 320k
is this good?
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I would not trust the advertised settings without benching it. I have seen a lot of lines not having the speed that one would expect.
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Have you tried using m0n0wall? It has lower hardware requirements and it's traffic shaper works better with online gaming.
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… and it's traffic shaper works better with online gaming.
You can't say that in general. From my experience it's not the case but I don't game too much. However I use voip which is latency critical as well.
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I can say that cause I've tested the crap out of both. Dummynet works better. Sorry.
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Maybe you can outline the exact steps that you took to test both? Because I am with hoba. When the traffic shaper is setup correctly and tuned a bit (from the sticky threads) it works great.
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See thread;
http://forum.pfsense.org/index.php?topic=3558.0
I do keep trying though, with every new release of PFSense. The last test I did, I tweaked my game_upload queue to 75%, priority 7, realtime bandwidth, 550kb. Still drops packets. Even tried setting the ACK flag. I just leave the traffic shaper off now. -
Both the game queue and the ACK queues need to be "tweaked" for the amount of bandwidth you have. Not to over complicate it but there is a excel document in one of the threads that helps in determining these numbers.
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oh really?
i put all the game's ports to a few set of rules us'in the VOIP queues (modified)
but i can still tell when some-one say…. opens a lage dmp or uploads to the web
here's what i did:
LAN->WAN
TCP *
Port: 5001 - 5010 *
Port: 5001 - 5010 qVOIPUp/qVOIPDown ultima port set 1WAN->LAN
TCP *
Port: 5001 - 5010 *
Port: 5001 - 5010 qVOIPDown/qVOIPUp ultima port set 1 2LAN->WAN
TCP *
Port: 7775 - 7777 *
Port: 7775 - 7777 qVOIPUp/qVOIPDown ultima port set 2WAN->LAN
TCP *
Port: 7775 - 7777 *
Port: 7775 - 7777 qVOIPDown/qVOIPUp ultima port set 2 2LAN->WAN
TCP *
Port: 7875 *
Port: 7875 qVOIPUp/qVOIPDown ultima port set 3WAN->LAN
TCP *
Port: 7875 *
Port: 7875 qVOIPDown/qVOIPUp ultima port set 3 2LAN->WAN
TCP *
Port: 8800 - 8900 *
Port: 8800 - 8900 qVOIPUp/qVOIPDown ultima port set 4WAN->LAN
TCP *
Port: 8800 - 8900 *
Port: 8800 - 8900 qVOIPDown/qVOIPUp ultima port set 4 2LAN->WAN
TCP *
Port: 9999 *
Port: 9999 qVOIPUp/qVOIPDown ultima port set 5WAN->LAN
TCP *
Port: 9999 *
Port: 9999 qVOIPDown/qVOIPUp ultima port set 5 2all have the TOS options ON
and here's what my VOIP queues looks like:
25%
priority 7
low latency is checked...
RED , RE I/O
and ECNrealtime limit is 256k
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Try your tests again with the traffic shaper enabled and visit status -> queues.
Do you see drops on any of the queues besides the default queues?