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    Another Multiple PS4 gaming problem

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    • X
      xman111
      last edited by

      hey guys, i think i figured it out.

      Under >Nat>>Outbound I had a static port set for the LAN outbound network by mistake.  It showed an arrow, not multiple arrows, that is the only way i noticed it.

      I also was adding Static ports for both the PS4's and i guess it was conflicting.  If I just use UPNP one PS4 would get NAT Type 2, the other would get NAT Type 3.

      How I have it setup now is UPnP on (will tighten this up later), then on one PS4, have it set to static port for outbound NAT.  That way both PS4s report back as NAT Type 2 and we can both play the same games together on my wired connection.

      So happy, going to simplify my wiring a bunch at our new house.

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      • W
        W4RH34D
        last edited by

        So here's the deal.

        NAT type 3 is still playable but it has issues routing chat and other services along side it.  It would be impossible or extremely glitchy to get host in matchmaking as well.

        You need to make the devices static ip outside dhcp reservation scope.  You need NAT forwarding with static ports for any/any for each of those static ip.  You need Upnp on with the scope of sockets open and allowed.

        You'll get both to work just fine that way.  It's how I do it.
        I have a segmented gaming subnet so I'm not worried about how lax this is.

        ps4.jpg
        ps4.jpg_thumb
        ps4firewall.jpg
        ps4firewall.jpg_thumb
        sonyupnp.jpg
        sonyupnp.jpg_thumb

        Did you really check your cables?

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        • X
          xman111
          last edited by

          I am having trouble with my same settings that were working after the Battlefield update.  So I need to have static port for each PS4?

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          • W
            W4RH34D
            last edited by

            This is what works for me.  Since half of the equation is on Sony's side and no documentation is available - there's a bit of trial and error.

            Any of the items in those pictures change then we have issues.

            Did you really check your cables?

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            • X
              xman111
              last edited by

              just trying to go through the attachments.. how many PS4's do you have?  thanks for taking the time to post this.

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              • W
                W4RH34D
                last edited by

                Just 2.  NP - this is the 6th iteration of our "gaming" network.

                It is working exceptionally well.

                Did you really check your cables?

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                • X
                  xman111
                  last edited by

                  can i just ask what IP they each have so I can make sense of your attachments?

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                  • W
                    W4RH34D
                    last edited by

                    You're seeing the upnp, firewall for the interface and the nat forwarding rules.

                    The UPNP has the IP's of every gaming device added so that it can put ports into the service.

                    The NAT forwarding allows unsolicited incoming connections to any port needed for the 2 ps4's, I only put one up because you only need to duplicate that and adjust for the static ip's you want to be open.

                    The firewall just shows the any/any plus ICMP.

                    Did you really check your cables?

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                    • X
                      xman111
                      last edited by

                      thanks bro, we are moving into our new place on Saturday and will try it out.

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                      • W
                        woodshred
                        last edited by

                        I reverted back to 2.2.6 and have 3 Xbox One's UPNP with static Nat, All 3 of us can play the same game in the same lobby with no problem. The problem seemed to happen when they went to 2.3 it broke something. Just downgrade to 2.2.6 setup like normal and your good to go.

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