Call of duty 4 rules - what am i doing wrong?
driftdamage last edited by
edit: after a bit of playing around it looks like the traffic shaper can only pick up http, all other traffic is thrown in the p2p catch all. even with a simple rule such as lan->wan, source 10.0.0.1 dest anywhere or wan->lan source anywhere dest 10.0.0.1.
Even using the traffic shaper wizard to set the priorities does not work and when playing any of the games that the wizard has set higher all the traffic is put in the lower queues.
I went through the wizard and setup http being higher, p2pcatchall being low etc.
I just made rules for a cod4 server I host that me and some friends play on, but I cannot seem to make it recognise it and put it into the correct queue (gaming queue renamed from original)
The port it runs on is 28960 and the local ip for the server is 10.0.0.1
All the cod4 traffic still gets dumped into the p2pcatchall
Have I configured it wrong?
These are the states that are what I based my rules off
Any help would be much appreciated.
kextyn last edited by
I cannot seem to make it recognise it and put it into the correct queue (gaming queue renamed from original)
You said you renamed the gaming queue from the original, but isn't the original qGamesUp and qGamesDown? Your rules still show the default queue name.
GruensFroeschli last edited by
I'm not really familiar with custom traffic shaping rules, but your first rule shows:
source: LAN-net, source-port:28960
destionation: any, destination-port: any
This will never happen, because the source port is something random.
I suppose this rule should look like:
source: LAN-net, source-port: any
destionation: any, destination-port: 28960