• Packet loss and jitter issue

    20
    0 Votes
    20 Posts
    9k Views
    K
    You can always use a consumer VPN because sometimes your network IP gets crowded thus causing jitter to happen.
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    10 Views
    No one has replied
  • Guide to Getting Game Consoles to work on Pfsense

    1
    0 Votes
    1 Posts
    945 Views
    No one has replied
  • Multiple Xboxes on the same network, Open NAT, cannot play together

    30
    0 Votes
    30 Posts
    28k Views
    J
    https://forum.netgate.com/topic/169837/upnp-fix-for-multiple-clients-consoles-playing-the-same-game The patch above looks like the solution. I am taking some time to test it. But if you find this old post, try the stickied patch thread above. That looks to be the real solution.
  • help getting the new UPnP fix working network wise

    1
    0 Votes
    1 Posts
    457 Views
    No one has replied
  • UPnP and dual stack

    1
    0 Votes
    1 Posts
    863 Views
    No one has replied
  • UPnP leases not expiring

    1
    0 Votes
    1 Posts
    635 Views
    No one has replied
  • UPNP not showing rules = not working

    3
    2
    0 Votes
    3 Posts
    1k Views
    A
    same issue here
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    6 Views
    No one has replied
  • Configure OPT port for Gaming Console

    2
    0 Votes
    2 Posts
    827 Views
    C
    @keepitsimple said in Configure OPT port for Gaming Console: I enabled OPT port, with DHCP for IPv4 and everything else left blank. In the interface setting you marked IPv4 Configuration type as DHCP? If so then you need to change it to Static IPv4 since there's no DHCP server on the OPT to issue the interface an IP. Then you'll need to go to Services -> DHCP Server -> OPT 1 and enable DHCP server for OPT 1 then also create a DHCP pool. Alternatively, you can just create an ACL in UPnP to only allow your gaming console. https://blog.gravitywall.net/2021/12/27/fixing-nat-type-strict-on-xbox-series-sx-with-pfsense/
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    8 Views
    No one has replied
  • Help setting up xbox

    2
    0 Votes
    2 Posts
    925 Views
    F
    These are my current settings: [image: 1648149142590-f8dde048-9832-4f94-9a2d-a2958b4aa38a-image-resized.png] [image: 1648149004634-600499be-cbe9-4606-a4de-9d24ff7c4687-image.png] [image: 1648149597815-26c8f1ce-154e-4ab5-9388-e8a09976b7c6-image-resized.png]
  • Roblox 277 errors

    3
    0 Votes
    3 Posts
    819 Views
    No one has replied
  • Fixed Our Issue

    1
    0 Votes
    1 Posts
    708 Views
    No one has replied
  • Can't connect to Minecraft servers

    5
    2
    0 Votes
    5 Posts
    1k Views
    L
    @steveits I tried that just to see if it would work for me, and it still would not allow a connection
  • Limiting UPNP to one device

    3
    0 Votes
    3 Posts
    1k Views
    S
    @behemyth Sorry for being back so "late" but it sure works!
  • Pfsense and parsec.app

    1
    1
    2 Votes
    1 Posts
    3k Views
    No one has replied
  • pfsense breaks with Factorio client

    3
    0 Votes
    3 Posts
    938 Views
    J
    @jimp Yes, thank you, that's probably exactly it. It's been so long since I've upgraded that I completely forgot to reinstall updated drivers as I've done in the past.
  • 0 Votes
    16 Posts
    5k Views
    jimpJ
    @bob-dig said in [solved] UPnP behind double NAT is not working, even with a STUN-Server: @jimp @viktor_g I now tested it with the google STUN Server and it is working for me. Great! That's the same one I used when testing and it worked well here. I guess the redmine Issue https://redmine.pfsense.org/issues/12797 could be closed too. The problem I mentioned on the Redmine issue is still a legitimate issue that is being worked on. It affects new outbound connections (like for game clients) and not inbound connections like those for torrent/download clients.
  • How about updating the pinned topics?

    5
    2 Votes
    5 Posts
    1k Views
    jimpJ
    @oldirtyjedi said in How about updating the pinned topics?: @jimp Well, this is an interesting case. Everything is fixed, by installing the new miniupnpd patch that is pinned at the top of the gaming subforum. Yep, but I also did update that pinned post since the fix was discovered :-) So, you are correct - but this is perhaps now added to pfSense and makes this appliance more consumer friendly? Indeed. In retrospect - this all just happened. But these pinned topics will need to be revised if this fix is added to pfSense in future builds. They are no longer valid. With the exception of needing the patch, the other info is still valid. Some games and/or consoles do not support UPnP so they need static port oubound NAT. If games support UPnP that will need to be enabled+configured.
Copyright 2025 Rubicon Communications LLC (Netgate). All rights reserved.